Emotiv Systems, well known for their brain computer interface technology work, has announced their latest release, the Emotiv EPROC, a neuroheadset that makes it possible to control game play with ones thoughts, expressions and emotions.
Emotiv Systems mission, "to create the ultimate interface for the next-generation of man-machine interaction," takes interaction between humans and devices to a level beyond the conscious interface and through their machines, leverages both conscious and non-conscious inputs directly from the brain.
The Emotiv EPOC is a high-fidelity brain computer interface (BCI) device for the video gaming market that is easy to use and lightweight. The neuroheadset is able to detect over 30 expressions, emotions and actions and includes the ability to make things disappear.
With Emotiv's technology, sensors detect emotions and thoughts that are based on electrical signals around the brain. These signals allow players to control in-game characters expressions and thoughts.
Also included as part of the Emotiv EPOC, is a gyroscope that enables the camera or cursor to be controlled by head motions.
The capabilities provided by the Emotiv EPOC allows for a much more immersive and lifelike experience for players and eliminates the need to use a keyboard or controller for certain actions or moves.
"Being able to control a computer with your mind is the ultimate quest of human-machine interaction," said Nam Do, CEO of Emotiv Systems in a statement to the press.
"When integrated into games, virtual worlds and other simulated environments, this technology will have a profound impact on the user's experience. Since announcing our prototype last year, we've made dramatic technological breakthroughs in order to create the first wearable, affordable brain-controlled gaming headset. We're excited to see our vision realized this year and look forward to enabling gamers out there to experience brain-controlled gaming for themselves."
The new device was unveiled in its final consumer form factor during a live interactive demonstration at the Game Developers Conference in San Francisco and will be available to consumers via Emotiv's Web site and through selected retailers in late 2008 for a recommended retail price of $299. Consumers can sign up to purchase one of the first headsets at www.emotiv.com