South Korea -- perhaps arguably -- has won the global
race to roll out the first live third-generation (3G)
network. With this, and subsequent milestones from Japan
and Europe, the world is moving slowly but steadily to
universally available, "always-on" connections and
multimedia, interactive services delivered through
mobile handsets. Consumers and businesses can look
forward to inexpensive electronic transactions,
location-based services, mobile video and personalized "info-tainment,"
multimedia messaging, and more.
Debate abounds on how far and how fast 3G will go.
The UMTS Forum, an international group that represents
the interests of third-generation wireless players,
forecasts that revenue from worldwide 3G services will
top $1 trillion by the year 2010. Meanwhile, Cahners
In-Stat predicts that 3G services will grow to 50
percent of the worldwide wireless market by 2005, up
from 4.7 percent in 2001, while cautioning that Japan
won't have nationwide coverage until at least 2002 and
that Europe won't see even moderate subscriber growth
until mid-2003. But Japan's NTT DoCoMo, an early
innovator in mobile Internet services with its iMode
service, is projecting 6 million subscribers for its 3G
service within three years.
What's not under debate, however, is one fact: 3G
networks will create an entirely new generation of "pervasively
connected" customers -- customers with expectations of
similar customer service.
This connected customer could present an expensive
and unwieldy challenge to broad-based deployment of 3G
networks to businesses and consumers.
Vendors of personal computers, applications software,
and Web applications have wrestled with the "connected
customer" phenomenon over the last several years, all
with varying degrees of success. But the pressures faced
by these vendors pale to the pressures 3G network
operators and service providers are likely to face.
Unlike early users of PCs and the Internet, 3G network
subscribers are unlikely to put up with glitches and
poor service in the name of being pioneers. For one
thing, 3G network subscribers will be paying a premium
for their services. For another, subscribers' service
thresholds have been conditioned by their "invisible
service" experiences with the latter-day Internet and
with telephone service.
Combine high service-expectation thresholds with new,
complex network technology and always-on connectivity,
and you've got a recipe for disaster. Compounding the
problem is the 3G network operators' need to recoup
their substantial investments in spectrum licenses and
infrastructure costs. In 2000, wireless carriers
invested more than $8.5 billion in 3G technologies,
according to In-Stat. DoCoMo alone plans to spend $8
billion on base stations and equipment over the next
three years. So, 3G network vendors will be under
tremendous pressure to reduce customer churn and speed
ROI.
The trick for 3G network operators and follow-on
value-added services providers will be to figure out how
to deliver pervasive service without eroding profit
margins. Clearly, vendors won't be able rely on
classical help desks with telephone, e-mail, call-in, or
chat. These methods are ill-suited to 3G both
technically and financially, and they can't easily scale
to meet a rapidly growing, demanding customer base.
Rather, vendors will need to rethink the concept of
what it means to serve. They will need to weave customer
service into the customer experience to provide
instantaneous "point-of-problem" assistance, while
putting in place scalable service organizations on the
back-end.
CUSTOMER PRESSURE POINTS
3G customers are most likely to encounter problems or
have questions at four key points:
Service Provisioning
Initial registration, setup, and provisioning may
involve complicated procedures or forms. Customers will
demand fast, precise answers to complex questions. To
make loyal customers of early adopters and lay the
groundwork for mainstream market penetration, 3G
operators and service providers need to make device and
core service provisioning as painless as possible.
Operators and service providers that can't fulfill this
demand will risk losing customers to competitors.
Transactions
Customers may encounter problems or have questions when
completing a stock trade, loan payment, retail purchase,
or movie rental, and they will expect to get assistance
without leaving the transaction. Some questions may be
highly application-specific, even requiring the help of
live experts.
Low-cost transactions are one of the most anticipated
benefits of 3G networks. UMTS projects that advertising
and transaction revenue will create a new income source
for 3G operators, contributing 20 percent of their total
revenue. Banks, retail firms, and other service
organizations will extend their e-commerce applications
to 3G-connected customers, adapting them to the user
interface and network architecture. Established and
entrepreneurial network service providers will also be
creating new services that tap into the broad base of 3G
users.
Technical Support
Customers may have problems with 3G handsets or with
configuring services. New handsets and other 3G devices
can initially be expected to be expensive, unfamiliar,
and buggy. We've already had a taste of this, as trials
in Japan and the UK were reportedly delayed by equipment
problems. Customers may also run into software- or
connectivity-related problems, particularly with the
advent of more sophisticated equipment and advanced
services that will be available over 3G networks.
In all of these situations, customers will expect
immediate resolution. They will be intolerant of any
service processes that ask them to navigate through
several screens, or leave the transaction or application
to dial another telephone number or send an e-mail. They
will be equally loath to return a handset to the network
operator or physical service center for troubleshooting.
They will also be intolerant of any noticeable "buck-passing"
between the service provider, hardware vendor, and/or
value-added service provider. Multi-vendor coordination
could be one of the more formidable challenges to
pervasive service, and we can expect a crazy quilt of
vendors with 3G networks. For example,
telecommunications policy-makers in Germany recently
announced that German companies with 3G licenses would
be able to share key parts of their network
infrastructure to spread the cost. Multiple vendors will
also be collaborating in the delivery of actual products
and services.
The pervasively connected mobile customer will
perceive that he is receiving one service, when in
reality a number of vendors may be involved. The issue
of multiple vendors impacts every phase of the customer
lifecycle. The customer doesn't know, nor does he care,
who bears the responsibility to help him when he has a
transaction or application problem -- he just wants his
question answered or problem fixed. Yes, applications or
services providers are technically responsible for
supporting their transactions. But network operators or
core service providers whose brand names are on the main
screen may inherit the "service monkey," even if it isn't
their responsibility.
ACHIEVING PERVASIVE SERVICE
To prevent customer dissatisfaction and churn, 3G
network operators and service providers must provide
customers with instant access to relevant, dynamic,
self-service answers based on the context of what they
are trying to do. Ideally, with one click, the customer
should be able to connect and interact directly with
specific service assets -- including live humans, if
necessary -- with expertise in the specific problem
areas he is experiencing. Network vendors should also be
able to pre-empt problems whenever possible. For
example, the ability to proactively broadcast simple
messages about service disruptions or upgrades could
ward off thousands of service problems.
Clearly, this will demand a much more intelligent,
less binary approach to service delivery. First,
operators and service providers need to stop thinking of
service delivery as a discrete, separate, and
people-bound process: Instead, they need to think of it
as a highly automated process that's threaded throughout
the customer experience. Second, they need to put on
their "customer hats" when designing customer service
delivery processes to accommodate customers' workstyles
and the limited size of the screen and keyboard on
mobile handsets.
On the plus side, the bandwidth and speed of 3G
networks is ideally suited to intelligent service
processes that make extensive use of automation,
collaboration, and rich-media technologies. And 3G
vendors aren't starting with a blank slate: Commercially
available technologies for intelligent service delivery
exist, as do techniques and "best practices" emerging
from early adopters in the PC, telecommunications,
financial services, and other industries.
Principles Of Intelligent Service
In-Band, In-Context Service
Customers should be able to get assistance with a task "in-band,"
or without leaving the task screen. To achieve this,
service processes must "know" the context of what the
user is doing -- that is, who he is, what task he is
involved in, what steps he has already tried, and so on.
Wherever feasible, providers should be able to "take
over" the handset and solve problems remotely by sending
automated fixes over the network -- a process known as
self-healing.
Service Continuity
Customers need to receive the right type of service for
their problems, including self-service, automated fixes,
or escalation to a live expert when warranted. 3G
service providers need to render all service options as
part of one continuous, smooth process that can provide "cradle-to-grave"
coverage of both the four key customer pressure points
and of the stages of each individual type of service
request. Should one form of service fail to solve a
problem or answer a question, service processes should
automatically move the customer to the next step, along
with all the contextual information about the service
request.
Vendor Transparency
Vendors will need to collaborate on customer service,
just as they collaborate on delivering products and
services over 3G networks. All of this behind-the-scenes
activity must be invisible to customers. 3G network
operators will need to connect and consolidate points of
service delivery into "service networks." Service
networks have been able to connect manufacturers,
resellers, and suppliers of PCs and PC peripherals
together to provide service to one customer. 3G wireless
vendors will need to do the same, putting in place
platforms that enable diagnosis early enough in the
service request cycle so that the request can be routed
to the appropriate service asset.
Intelligent service isn't just a "nice-to-have"
feature for the pervasively connected customer; it will
be critical to service providers' profitability and
leadership. Customer ROI will depend upon the ability to
reduce the cost of serving, without reducing customer
service quality. Building service directly into the
devices and services and enabling digital collaboration
among service assets and personnel will enable customers
to get accurate, timely resolution to problems --
regardless of where they are in the service-delivery
process.
This, in turn, will help ensure customer
satisfaction, reduce churn and ensure widespread success
of one of the most powerful but potentially disruptive
technical advances to come along in decades.
Bruno Teuber is managing director-Europe for Motive
Communications, Inc., a provider of intelligent
service delivery software. Motive's customers include
Adelphia, Compaq Computer Corporation, EDS, Fujitsu,
Great Plains, Hewlett-Packard Company, Merrill Lynch,
Target Corporation, WebLink Wireless Inc., and Wells
Fargo.
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