As
Wi-Fi (news
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alert) deployments continue to saturate residences, enterprises, and
public spaces, a number of new applications for
WLAN (define -
news
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alert) are being discovered. Standardized as 802.11b with up to 11
Mpbs in bandwidth, Wi-Fi was originally considered a simple Ethernet
replacement for home and business computer networks and for industrial
mobile computing
for
data centric communication and applications. During recent months,
however, the cost reduction and capabilities of Wi-Fi have made it a
compelling solution for many consumer electronic
devices that were previously not connected to WLANs.
Among these systems are cell
phones, PDAs, (news
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alert) sensors, VoIP (define
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alert) cordless phones, wireless audio speakers, cameras and
peripheral video game controls. With the 802.11g extension of the
standard providing for bandwidth up to 54 Mbps, Wi-Fi becomes even more
favorable for home video. This market offers a rich field for expansion
of Wi-Fi, gives home users wireless connectivity to LCD TVs, DVD
recorders, digital camcorders and other types of client equipment. In
addition, some systems traditionally found in offices such as wireless
printers, projectors, and network attached storage (NAS) devices are
beginning to see more usage in the home and will extend the utility of
Wi-Fi.
Despite its recent advances,
Wi-Fi technology is not yet ready to support the scale of delivery,
especially of video, that most consumers would demand. Further
development is needed not only in the hardware, but also in the
transmission standards. Foreseeing enormous potential in the home video
market, major companies in the wireless networking, consumer
electronics, computer, semiconductor and entertainment industries are
joining forces to resolve the outstanding issues and create a favorable
environment for equipment development. With this push from the industry,
consumers can expect to see a whole new range of wireless products for
home video within the next few years.
However, there are several
important technical and design challenges to be resolved before wireless
streaming video can proliferate in consumer electronics. Above all, the
equipment has to be easy to set up and use because few consumers have
the necessary expertise or patience to deal with difficult installation
and operation. An important ease of use aspect is interoperability.
Units from different vendors have to be interoperable. Already, wireless
consumer video products are appearing on the shelves, but because these
items use proprietary communications, each equipment item has to be
bundled with others from the same manufacturer. This situation will have
to change because consumers want to shop for devices without
compatibility worries.
Many of these issues are
already being addressed by the Digital Home Working Group (DHWG),
(news
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alert) an industry-wide organization dedicated to promoting
interoperability among electronic products in the home. DHWG is
scheduled to release its first set of guidelines in June, and products
following those guidelines may be expected in the coming months.
For video, which must be
delivered in real-time, quality of service is an important issue for
consumer Wi-Fi. And since bandwidth will be limited within a given
household, QoS (define
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alert) has to be coupled with prioritization. For example, will
Mom’s movie take precedence over the kids’ video game? As long as the
equipment offers a consistent method for prioritizing usage, consumers
will have the means to decide who has access to the household bandwidth.
Personal privacy concerns are
also being addressed through security enhancements in today’s Wi-Fi
networks. Since Wi-Fi information is readily available to everyone
within the transmission radius, security is needed to prevent
non-authorized users from stealing bandwidth and data from the WLAN.
Security issues are addressed by the IEEE 802.11i
(news
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alert) committee by such standards as AES
(news
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alert) and EAP. (news
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alert) For the physical medium, the 802.11n committee addresses
issues of bandwidth, throughput and operating range -- all of which are
significant concerns when trying to support multiple high quality video
streams in the home.
The importance of resolving
content protection issues cannot be overstated, since consumers will not
buy wireless video equipment unless content is made available and the
entertainment industry will not supply movies, games and so forth unless
these can be protected against copyright infringement. To protect
valuable content, various content protection standards exist and
continue to emerge. Among these content protection standards are CPPM
for pre-recorded digital audio, CPRM
(news
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alert) for recordable audio and video, CSS
(news
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alert) for DVD movies, DTCP
(news - alert) for compressed video and HDCP
(news
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alert) for raw video. In addition, Digital Rights Management (DRM)
(news
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alert) systems may be layered on top of the content protection
standards to allow and enforce rights like how many times the content
can be played, for what time period it can be played, etc. It is likely
that the DHWG will define or adopt a DRM system for the digital home.
Content protection and rights
management concerns will eventually provoke changes in video
distribution practices, just as they have in the last few years for
music distribution. Another concern is that multiple standards increase
the device complexity and cost. Today, a media adapter will need to
implement all content protection standards in order to render all
protected content. An emerging “transcription” standard called DTCP over
IP (DTCP/IP) will convert all different kinds of content protection to a
single DTCP/IP standard, enabling a thin client media adapter to deal
with one standard. Another benefit of DTCP over IP is that, since
additional content protection standards may emerge over time, a standard
transcryption between the media server and digital adapter can increase
the longevity of the media adapter and protect personal investment.
Finally, there are the issues
related to equipment design. Whatever the units are – LCD displays that
hang on the wall, media adapters that connect to TV and Internet
sources, DVD players and recorders, or anything else – they must be at a
price point that will meet the budget requirements of today’s savvy and
price conscious consumers. Because many of these devices are used in a
variety of configurations, they will need to support different
communications standards, complete with hardware interfaces and offer
preloaded or automatically downloadable software. Portable wireless
units will have to be lightweight, as small as possible, and designed to
minimize power consumption so that users can get the longest possible
operation from a single battery charge.
Hardware technology issues
While the transmission issues
must be resolved by committee, those of hardware depend on the available
IC (news
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alert) technology. Fortunately,
the fundamentals are already in place. Digital signal processing speeds
today are more than sufficient for video compression/decompression, data
encryption/decryption, and the various decoding stages involved in
wireless transmission and reception. The trend, of course, is to make
systems smaller, more robust and less power hungry, so today’s
technology is only an indicator of what will come. As the standards firm
up, manufacturers of consumer electronics will expect the products
offered by semiconductor vendors to help them meet the challenges
discussed above.
The need for interoperability
requires that ICs integrate support for the full range of common form
factors, including mini-PCI, compact flash, and other standard modules.
Power optimization will matter enormously for portable equipment and
will differ depending on whether the device is available continuously or
intermittently for communications. A networked PDA, for instance, might
always be ready, while a portable media player might wake up
occasionally for downloads, then turn itself off again.
Size is also important for
portable media devices. IC size is usually a matter of how much
functionality is integrated. Some vendors have more types of functions
available to them than others, and some are more advanced in
integrating, say, analog technology on chip with complex digital
functions. Performance, of course, is important in all systems, though a
media server that may handle a number of clients throughout the network
is likely to have higher performance requirements than the clients
themselves. Cost, always a key consideration in mass-market consumer
items, depends on the levels of integration and performance.
All of these factors indicate
that semiconductor vendors will strive to offer complete solutions for
the emerging consumer Wi-Fi market. Just as consumers want the equipment
to plug in and work, equipment manufacturers want IC solutions that do
everything necessary to help them build competitive products. As a
result, the most successful solutions will be those from companies who
have in their portfolios central components such as baseband gateways
and video engines, as well as proven technology for integrating complete
system functionality around those basic components with Wi-Fi. In-depth
expertise in wireless networking and video is also essential to
understanding the requirements of system design and building solutions
that meet them.
At this point, the consumer
Wi-Fi market is just opening up, but as soon as a few key issues have
been resolved, it should become an area of rapid growth. When the
industry has agreed how to make home WLAN devices interoperable and
transmissions secure, manufacturers will be able to build the systems
that consumers demand. In the meantime, semiconductor vendors are busy
lining up the elements of the underlying technology in order to provide
complete solutions. Once the technical issues are settled, home wireless
networks will undergo some rapid changes.
Remi El-Ouazzane
is the Director of Operations for Texas
Instruments Wireless Networking Business Unit.
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