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THE STOCK MUSIC MARKET TO REACH $2 BILLION BY 2028; RISING IN INDEPENDENT CONTENT CREATOR BOOMING THE MARKET GROWTH - ARIZTONCHICAGO, March 8, 2023 /PRNewswire/ -- According to Arizton's latest research report, the stock music market will grow at a CAGR of 8.65% from 2022-2028. ![]() TO KNOW MORE, DOWNLOAD THE FREE SAMPLE REPORT NOW: https://www.arizton.com/request-sample/3752 BROWSE IN-DEPTH TOC ON THE STOCK MUSIC MARKET? 285 - Pages? The rising demand for improving video and movie experience creates large avenues for the stock music market. The rapid shift towards digital advertising is driving the market for sound effects. TRENDS AND SUCCESS FACTORS IN THE STOCK MUSIC MARKET: Datamining: Platforms such as YouTube, Facebook, Shazam, and Spotify have digital footprints that are increasingly being analyzed to help businesses learn about the demographics of music listeners. This can inform brands what, where, and when stock music and genres work to impact and increase revenues. Technological Advances Technology has advanced and is giving sound engineers mediums to create an experience where the story revolves around the audience. The Dolby Atmos sound system, for instance, has enabled sound designers to typically 'heighten' experiences by creating a 3D audio atmosphere that can realistically depict objects moving around the audience in a cinematic setting. Emerging sound technologies such as 3D atmosphere are rendering the creation of new listening experiences. Stock music companies that pay close attention to the type of music/sound effects that will maximize the experience using the technology expected to create demand. Rise of Independent Content Creators DOWNLOAD A FREE SAMPLE FOR MORE! https://www.arizton.com/request-sample/3752 STOCK MUSIC MARKET REPORT SCOPE
LOOKING FOR MORE INFORMATION? CLICK HERE TO DOWNLOAD THE FREE SAMPLE REPORT: https://www.arizton.com/request-sample/3752 Platform integration is one such approach that is increasingly being witnessed across the stock music market. It is becoming an important tool that provides an intuitive search experience, facilitating easier and faster utilization of stock music by integrating music libraries across applications. Providing them in-program helps users from the hassle of leaving their workspace, enabling them to generate products by seamlessly utilizing their resources. These unified locations value creators' workflow by making their creative processes a lot more structured. It also puts the control in the hands of the creator, helping reduce the costs of having to source content from outside and ridding users of the trouble resulting from coming to a grinding halt due to dependency and delays. Such moves create more opportunities to expand the distribution base while increasing the affinity in the market. The market demand is being spurred by royalty-free and licensed music owing to the growth in independent content creation. However, market vendors have also responded and designed their products and services around the trend of independent content creation, further fuelling their uptake in the market. For instance, AudioJungle introduced new licensing terms, away from the one-size-fits-all concept that allows audio files to be used in the different ways content creators would use them. These benefits both sellers and buyers of stock music as they are priced well enough to facilitate use by the independent content creator who may not have the budget of a TV commercial/show producer while simultaneously giving access to a large volume of customers to sellers. Musicbed developed a tool called SyncID that automatically clears copyright claims for monetization on YouTube. COMPETITIVE LANDSCAPE Several vendors in this market have a global presence, creating strong brand images for their products. Also, several small and large vendors are altering the stock music business with new approaches and models, such as subscription-only. These all-you-can-eat subscriptions are meant to drive volume and, consequently, revenue growth. While some players offer only royalty-free stock music, others offer royalty-free music and custom services. However, many players do not operate in a specific niche. In the future, growth in the stock music market can mostly come from specialization. Focusing on certain pockets of the market, such as video game sound effects or curation of in-store stock music over and above, offering a huge database of music and sound effects can help brands acquire a unique position in the market. KEY COMPANY PROFILES
LOOKING FOR MORE INFORMATION? CLICK HERE TO DOWNLOAD THE FREE SAMPLE REPORT: https://www.arizton.com/request-sample/3752 MARKET SEGMENTATION Product
End-User
License
Geography
CUSTOMIZE YOUR REPORT NOW: If our report does not include the information you are searching for, you may contact us to have a report tailored to your specific business needs https://www.arizton.com/customize-report/3752 CHECK OUT SOME OF THE TOP-SELLING RESEARCH REPORTS: Earphones and Headphones Market - Global Outlook and Forecast 2021-2026: The earphones and headphones market was valued at USD 27.83 billion in 2020 and is forecasted to reach USD 51.56 billion by 2026. Europe Events and Exhibitions Market - Industry Outlook & Forecast 2022-2027: The events and exhibitions market in Europe is expected to reach USD 10 billion by 2027 from USD 8.7 billion in 2021. Wireless Speaker Market - Global Outlook and Forecast 2021-2026: The global wireless speaker market will reach USD 63 billion by 2026, growing at a CAGR of 14% during the forecast period. 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TO KNOW MORE, DOWNLOAD THE FREE SAMPLE REPORT NOW: https://www.arizton.com/request-sample/3752 TABLE OF CONTENT 1 RESEARCH METHODOLOGY 2 RESEARCH OBJECTIVES 3 RESEARCH PROCESS 4 SCOPE & COVERAGE 4.1 MARKET DEFINITION 4.1.1 Inclusions 4.1.2 Exclusions 4.1.3 Market Estimation Caveats 4.2 BASE YEAR 4.3 SCOPE OF THE STUDY 4.3.1 Market Segmentation by Product 4.3.2 Market Segmentation by License 4.3.3 Market Segmentation by End-User 4.3.4 Market Segmentation by Geography 5 REPORT ASSUMPTIONS & CAVEATS 5.1 KEY CAVEATS 5.2 CURRENCY CONVERSION 5.3 MARKET DERIVATION 6 MARKET AT A GLANCE 7 PREMIUM INSIGHTS 7.1 MARKET OVERVIEW 7.2 MARKET DYNAMICS: KEY TRENDS, DRIVERS, AND RESTRAINTS 7.2.1 Market Trends 7.2.2 Market Drivers 7.2.3 Market Restraints 7.3 SEGMENT ANALYSIS 7.4 GEOGRAPHICAL ANALYSIS 7.5 COMPETITIVE LANDSCAPE 8 INTRODUCTION 8.1 OVERVIEW 8.1.1 Digital Globalization 8.1.2 Trends and Success Factors in the Stock Music Market 9 MARKET OPPORTUNITIES & TRENDS 9.1 SIMPLIFYING LICENSING 9.2 INCREASING INTUITIVENESS OF FILTERS 9.3 GROWTH OF PLATFORM INTEGRATIONS 9.4 RISING NEED FOR AUTHENTICITY 9.5 IMMERSIVE SOUND DESIGN GAINING GROUND 10 MARKET GROWTH ENABLERS 10.1 RISE OF INDEPENDENT CONTENT CREATORS 10.2 THE PODCAST RENAISSANCE 10.3 AUDIO-BASED USER EXPERIENCES GAINING TRACTION 10.4 GROWING POPULARITY OF A SOUND DESIGN-FIRST APPROACH 10.5 GROWTH OF TV-STYLE PROGRAMMING 11 MARKET RESTRAINTS 11.1 STORIES WITHOUT SOUND 11.2 MASSIVE PROFUSION OF CHOICE 11.3 GENERIC MUSIC SWEEPING THE MARKET 11.4 INCREASING INTEREST IN CUSTOM MUSIC 12 MARKET LANDSCAPE 12.1 MARKET OVERVIEW 12.2 MARKET SIZE & FORECAST 12.3 FIVE FORCES ANALYSIS 12.3.1 Threat of New Entrants 12.3.2 Bargaining Power of Suppliers 12.3.3 Bargaining Power of Buyers 12.3.4 Threat of Substitutes 12.3.5 Competitive Rivalry 13 PRODUCT 13.1 MARKET SNAPSHOT & GROWTH ENGINE 13.2 MARKET OVERVIEW 13.3 TRACK 13.3.1 Market Size & Forecast 13.3.2 Market by Geography 13.4 SOUND EFFECT 13.4.1 Market Size & Forecast 13.4.2 Market by Geography 14 END-USER 14.1 MARKET SNAPSHOT & GROWTH ENGINE 14.2 MARKET OVERVIEW 14.3 LARGE BUSINESSES 14.3.1 Market Size & Forecast 14.3.2 Market by Geography 14.4 SME 14.4.1 Market Size & Forecast 14.4.2 Market by Geography 14.5 INDIVIDUAL CONTENT CREATORS 14.5.1 Market Size & Forecast 14.5.2 Market by Geography 15 LICENSE 15.1 MARKET SNAPSHOT & GROWTH ENGINE 15.2 MARKET OVERVIEW 15.3 LICENSED MUSIC 15.3.1 Market Size & Forecast 15.3.2 Market by Geography 15.4 ROYALTY-FREE 15.4.1 Market Size & Forecast 15.4.2 Market by Geography 16 GEOGRAPHY 16.1 MARKET SNAPSHOT & GROWTH ENGINE 16.2 GEOGRAPHIC OVERVIEW 17 NORTH AMERICA 17.1 KEY HIGHLIGHTS 17.2 MARKET SIZE & FORECAST 17.3 PRODUCT 17.3.1 Market Size & Forecast 17.4 END-USER 17.4.1 Market Size & Forecast 17.5 LICENSE 17.5.1 Market Size & Forecast 17.6 KEY COUNTRIES 17.6.1 US: Market Size & Forecast 17.6.2 Canada: Market Size & Forecast 18 APAC 18.1 KEY HIGHLIGHTS 18.2 MARKET SIZE & FORECAST 18.3 PRODUCT 18.3.1 Market Size & Forecast 18.4 END-USER 18.4.1 Market Size & Forecast 18.5 LICENSE 18.5.1 Market Size & Forecast 18.6 KEY COUNTRIES 18.6.1 China: Market Size & Forecast 18.6.2 Japan: Market Size & Forecast 18.6.3 India: Market Size & Forecast 18.6.4 South Korea: Market Size & Forecast 18.6.5 Australia: Market Size & Forecast 18.6.6 Indonesia: Market Size & Forecast 18.6.7 Philippines: Market Size & Forecast 18.6.8 Taiwan: Market Size & Forecast 19 EUROPE 19.1 KEY HIGHLIGHTS 19.2 MARKET SIZE & FORECAST 19.3 PRODUCT 19.3.1 Market Size & Forecast 19.4 END-USER 19.4.1 Market Size & Forecast 19.5 LICENSE 19.5.1 Market Size & Forecast 19.6 KEY COUNTRIES 19.6.1 UK: Market Size & Forecast 19.6.2 Germany: Market Size & Forecast 19.6.3 France: Market Size & Forecast 19.6.4 Italy: Market Size & Forecast 19.6.5 Russia: Market Size & Forecast 19.6.6 Spain: Market Size & Forecast 19.6.7 Sweden: Market Size & Forecast 19.6.8 Switzerland: Market Size & Forecast 20 LATIN AMERICA 20.1 KEY HIGHLIGHTS 20.2 MARKET SIZE & FORECAST 20.3 PRODUCT 20.3.1 Market Size & Forecast 20.4 END-USER 20.4.1 Market Size & Forecast 20.5 LICENSE 20.5.1 Market Size & Forecast 20.6 KEY COUNTRIES 20.6.1 Brazil: Market Size & Forecast 20.6.2 Mexico: Market Size & Forecast 20.6.3 Argentina: Market Size & Forecast 21 MIDDLE EAST & AFRICA 21.1 KEY HIGHLIGHTS 21.2 MARKET SIZE & FORECAST 21.3 PRODUCT 21.3.1 Market Size & Forecast 21.4 END-USER 21.4.1 Market Size & Forecast 21.5 LICENSE 21.5.1 Market Size & Forecast 21.6 KEY COUNTRIES 21.6.1 UAE: Market Size & Forecast 21.6.2 South Africa: Market Size & Forecast 21.6.3 Saudi Arabia: Market Size & Forecast 22 COMPETITIVE LANDSCAPE 22.1 COMPETITION OVERVIEW 23 KEY COMPANY PROFILES 23.1 ENVATO 23.1.1 Business Overview 23.1.2 Product Offerings 23.1.3 Key Strategies 23.1.4 Key Strengths 23.1.5 Key Opportunities 23.2 ENTERTAINMENT ONE 23.3 GETTY IMAGES 23.4 MUSICBED 23.5 SHUTTERSTOCK 24 OTHER PROMINENT VENDORS 24.1 TRIBE OF NOISE 24.1.1 Business Overview 24.1.2 Product Offerings 24.2 MEDIA MUSIC NOW 24.3 SOUNDCLOUD 24.4 123RF 24.5 ARTLIST 24.6 AUDIOSOCKET 24.7 BENSOUND 24.8 DREAMSTIME 24.9 FYRFLY 24.1 JAMENDO 24.11 MOTION ARRAY 24.12 MUSIC VINE 24.13 VIDEVO 24.14 STORYBLOCKS 24.14.1 Business Overview 24.14.2 Product Offerings 24.15 SOUNDSNAP 24.16 EARMOTION AUDIO CREATION 24.17 EPIDEMIC SOUND 24.18 POND5 24.19 MUSICREVOLUTION 24.2 MARMOSET 24.21 SOUNDSTRIPE 24.22 NEOSOUNDS 24.23 THE MUSIC CASE 25 REPORT SUMMARY 25.1 KEY TAKEAWAYS 25.2 STRATEGIC RECOMMENDATIONS 26 QUANTITATIVE SUMMARY 26.1 MARKET BY GEOGRAPHY 26.2 NORTH AMERICA 26.2.1 Product 26.2.2 End-User 26.2.3 License 26.3 APAC 26.3.1 Product 26.3.2 End-User 26.3.3 License 26.4 EUROPE 26.4.1 Product 26.4.2 End-User 26.4.3 License 26.5 LATIN AMERICA 26.5.1 Product 26.5.2 End-User 26.5.3 License 26.6 MIDDLE EAST & AFRICA 26.6.1 Product 26.6.2 End-User 26.6.3 License 26.7 PRODUCT 26.7.1 Track 26.7.2 Sound Effect 26.8 END-USER 26.8.1 Large Businesses 26.8.2 SMEs 26.8.3 Individual Content Creators 26.9 LICENSE 26.9.1 Licensed 26.9.2 Royalty-Free 27 APPENDIX 27.1 ABBREVIATIONS ABOUT US:?????? Arizton Advisory and Intelligence is an innovative and quality-driven firm that offers cutting-edge research solutions to clients worldwide. We excel in providing comprehensive market intelligence reports and advisory and consulting services.???? We offer comprehensive market research reports on consumer goods & retail technology, automotive and mobility, smart tech, healthcare, life sciences, industrial machinery, chemicals, materials, I.T. and media, logistics, and packaging. These reports contain detailed industry analysis, market size, share, growth drivers, and trend forecasts.????? Arizton comprises a team of exuberant and well-experienced analysts who have mastered generating incisive reports. Our specialist analysts possess exemplary skills in market research. We train our team in advanced research practices, techniques, and ethics to outperform in fabricating impregnable research reports.????? 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