TMCnet News

Gaming peripheral market size to increase by USD 5,610.35 million: APAC will account for 35% of the market's growth during the forecast period - Technavio
[December 20, 2022]

Gaming peripheral market size to increase by USD 5,610.35 million: APAC will account for 35% of the market's growth during the forecast period - Technavio


NEW YORK, Dec. 20, 2022 /PRNewswire/ -- The Gaming Peripheral Market by Type, Technology, and Geography - Forecast and Analysis 2023-2027 report has been published by Technavio. Market growth is estimated to accelerate at a CAGR of 9.41% and register an incremental growth of USD 5,610.35 million during the forecast period. The report provides a comprehensive analysis of growth opportunities at regional levels, new product launches, the latest trends, and the post-pandemic recovery of the global market. Download a PDF Sample Report

Regional Analysis

By region, the global gaming peripheral market is segmented into North America, APAC, Europe, South America, and Middle East and Africa. APAC will account for 35% of the market's growth during the forecast period. The increase in the number of gamers due to the adoption of gaming as a career option is driving the growth of the regional market.

Company Profiles

The gaming peripheral market report includes information on the key products and recent developments of leading vendors, including:

  • Corsair Gaming Inc.: The company offers gaming peripherals such as monitors, gaming laptops, CPU coolers, and storage.
  • COUGAR: The company offers gaming peripherals such as headsets, mice, keyboards, and mousepads.
  • Creative Technology Ltd.: The company offers gaming peripherals such as headphones, speakers, and sound blasters.
  • Kingston Technology Co. Inc.: The company offers gaming peripherals such as Kingston FURY memory.
  • Mad Catz Global Ltd.: The company offers gaming peripherals such as mice, keyboards, headsets, and speakers.
  • Microsoft Corp.
  • Plantronics Inc.
  • Razer Inc.
  • Sentey Inc.
  • Shure Inc.
  • Sony Group Corp.
  • SteelSeries ApS
  • Thermaltake Technology Co. Ltd.
  • To gain access to more vendor profiles available with Technavio, buy the report!

Market dynamics

The market is driven by factors such as the rising popularity of e-sports, the increasing availability of advanced gaming consoles, and the emergence of ultra-high definition (HD) TVs and PCs. However, the easy availability of counterfeit products and the high price of gaming peripherals are hindering the market growth.

Competitive analysis

The competitive scenario categorizes companies based on various performance indicators. Some of the factors considered include the financial performance of companies over the past few years, growth strategies, product innovations, new product launches, investments, and growth in market share, among others. Request a Sample

Market segmentation

  • By type, the market is segmented into controllers, headsets, keyboards, gaming mice, and others. The controller's segment accounted for the largest share of the market during the forecast period.
  • By geography, the market is segmented into North America, APAC, Europe, South America, and Middle East and Africa. APAC held the largest share of the market during the forecast period.

Related Reports:

The in-game advertising market size is projected to grow by USD 5,182.68 million from 2022 to 2027, and the market's growth momentum will accelerate at a CAGR of 13.25%. The report extensively covers market segmentation by type (static ads, dynamic ads, and advergaming) and geography (North America, APAC, Europe, Middle East and Africa, and South America).

The gaming headset market size is projected to grow by USD 1.28 billion from 2021 to 2026, and the market's growth momentum will accelerate at a CAGR of 7.52%. The report extensively covers gaming headset market segmentation by product (console gaming headsets and PC gaming headsets), technology (wired gaming headsets and wireless gaming headsets), distribution channel (online and offline), and geography (APAC, North America, Europe, Middle East and Africa, and South America).

Technavio's library includes over 17,000+ reports, covering more than 2,000 emerging technologies. Subscribe to our "Basic Plan" at just USD 5,000 and get lifetime access to Technavio Insights

What are the key data covered in this gaming peripheral market report?

  • CAGR of the market during the forecast period
  • Detailed information on factors that will drive the growth of the gaming peripheral market between 2023 and 2027
  • Precise estimation of the size of the gaming peripheral market and its contribution to the parent market
  • Accurate predictions about upcoming trends and changes in consumer behavior
  • Growth of the gaming peripheral market across APAC, North America, Europe, Middle East and Africa, and South America
  • A thorough analysis of the market's competitive landscape and detailed information about vendors
  • Comprehensive analysis of factors that will challenge the growth of gaming peripheral market vendors




Gaming Peripheral Market Scope

Report Coverage

Details

Page number

170

Base year

2022

Historic period

2017-2021

Forecast period

2023-2027

Growth momentum & CAGR

Accelerate at a CAGR of 9.41%

Market growth 2023-2027

USD 5,610.35 million

Market structure

Fragmented

YoY growth 2022-2023(%)

8.67

Regional analysis

North America, APAC, Europe, South America, and Middle East and Africa

Performing market contribution

APAC at 35%

Key countries

US, China, Japan, Germany, and UK

Competitive landscape

Leading Vendors, Market Positioning of Vendors, Competitive Strategies, and Industry Risks

Key companies profiled

Corsair Gaming Inc., COUGAR, Creative Technology Ltd., DuckyChannel International Co. Ltd., GoodBetterBest Ltd., Kingston Technology Co. Inc., Mad Catz Global Ltd., Microsoft Corp., Plantronics Inc., Razer Inc., Sentey Inc., Shure Inc., Skullcandy Inc., Sony Group Corp., SteelSeries ApS, Thermaltake Technology Co. Ltd., Turtle Beach Corp., Logitech International SA, Sennheiser Electronic GmbH and Co. KG, and Sharkoon Technologies GmbH

Market dynamics

Parent Market Analysis; Market growth inducers and obstacles; Fast-growing and slow-growing segment analysis for the forecast period

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.


Browse for Technavio "Communication Services" Research Reports

Table of contents:

1 Executive Summary

  • 1.1 Market overview 
    • Exhibit 01: Executive Summary – Chart on Market Overview
    • Exhibit 02: Executive Summary – Data Table on Market Overview
    • Exhibit 03: Executive Summary – Chart on Global Market Characteristics
    • Exhibit 04: Executive Summary – Chart on Market by Geography
    • Exhibit 05: Executive Summary – Chart on Market Segmentation by Type
    • Exhibit 06: Executive Summary – Chart on Market Segmentation by Technology
    • Exhibit 07: Executive Summary – Chart on Incremental Growth
    • Exhibit 08: Executive Summary – Data Table on Incremental Growth
    • Exhibit 09: Executive Summary – Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem 
    • Exhibit 10: Parent market
    • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition 
    • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis 
    • Exhibit 13: Market segments
  • 3.3 Market size 2022
  • 3.4 Market outlook: Forecast for 2022-2027 
    • Exhibit 14: Chart on Global - Market size and forecast 2022-2027 ($ million)
    • Exhibit 15: Data Table on Global - Market size and forecast 2022-2027 ($ million)
    • Exhibit 16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
    • Exhibit 17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)

4 Historic Market Size

  • 4.1 Global gaming peripheral market 2017 - 2021
    • Exhibit 18: Historic Market Size – Data Table on Global gaming peripheral market 2017 - 2021 ($ million)
  • 4.2 Type Segment Analysis 2017 - 2021 
    • Exhibit 19: Historic Market Size – Type Segment 2017 - 2021 ($ million)
  • 4.3 Technology Segment Analysis 2017 - 2021
    • Exhibit 20: Historic Market Size – Technology Segment 2017 - 2021 ($ million)
  • 4.4 Geography Segment Analysis 2017 - 2021 
    • Exhibit 21: Historic Market Size – Geography Segment 2017 - 2021 ($ million)
  • 4.5 Country Segment Analysis 2017 - 2021 
    • Exhibit 22: Historic Market Size – Country Segment 2017 - 2021 ($ million)

5 Five Forces Analysis

  • 5.1 Five forces summary 
    • Exhibit 23: Five forces analysis - Comparison between 2022 and 2027
  • 5.2 Bargaining power of buyers 
    • Exhibit 24: Chart on Bargaining power of buyers – Impact of key factors 2022 and 2027
  • 5.3 Bargaining power of suppliers 
    • Exhibit 25: Bargaining power of suppliers – Impact of key factors in 2022 and 2027
  • 5.4 Threat of new entrants 
    • Exhibit 26: Threat of new entrants – Impact of key factors in 2022 and 2027
  • 5.5 Threat of substitutes 
    • Exhibit 27: Threat of substitutes – Impact of key factors in 2022 and 2027
  • 5.6 Threat of rivalry 
    • Exhibit 28: Threat of rivalry – Impact of key factors in 2022 and 2027
  • 5.7 Market condition 
    • Exhibit 29: Chart on Market condition - Five forces 2022 and 2027

6 Market Segmentation by Type

  • 6.1 Market segments 
    • Exhibit 30: Chart on Type - Market share 2022-2027 (%)
    • Exhibit 31: Data Table on Type - Market share 2022-2027 (%)
  • 6.2 Comparison by Type 
    • Exhibit 32: Chart on Comparison by Type
    • Exhibit 33: Data Table on Comparison by Type
  • 6.3 Controllers - Market size and forecast 2022-2027
    • Exhibit 34: Chart on Controllers - Market size and forecast 2022-2027 ($ million)
    • Exhibit 35: Data Table on Controllers - Market size and forecast 2022-2027 ($ million)
    • Exhibit 36: Chart on Controllers - Year-over-year growth 2022-2027 (%)
    • Exhibit 37: Data Table on Controllers - Year-over-year growth 2022-2027 (%)
  • 6.4 Headsets - Market size and forecast 2022-2027
    • Exhibit 38: Chart on Headsets - Market size and forecast 2022-2027 ($ million)
    • Exhibit 39: Data Table on Headsets - Market size and forecast 2022-2027 ($ million)
    • Exhibit 40: Chart on Headsets - Year-over-year growth 2022-2027 (%)
    • Exhibit 41: Data Table on Headsets - Year-over-year growth 2022-2027 (%)
  • 6.5 Keyboards - Market size and forecast 2022-2027
    • Exhibit 42: Chart on Keyboards - Market size and forecast 2022-2027 ($ million)
    • Exhibit 43: Data Table on Keyboards - Market size and forecast 2022-2027 ($ million)
    • Exhibit 44: Chart on Keyboards - Year-over-year growth 2022-2027 (%)
    • Exhibit 45: Data Table on Keyboards - Year-over-year growth 2022-2027 (%)
  • 6.6 Gaming mice - Market size and forecast 2022-2027
    • Exhibit 46: Chart on Gaming mice - Market size and forecast 2022-2027 ($ million)
    • Exhibit 47: Data Table on Gaming mice - Market size and forecast 2022-2027 ($ million)
    • Exhibit 48: Chart on Gaming mice - Year-over-year growth 2022-2027 (%)
    • Exhibit 49: Data Table on Gaming mice - Year-over-year growth 2022-2027 (%)
  • 6.7 Others - Market size and forecast 2022-2027
    • Exhibit 50: Chart on Others - Market size and forecast 2022-2027 ($ million)
    • Exhibit 51: Data Table on Others - Market size and forecast 2022-2027 ($ million)
    • Exhibit 52: Chart on Others - Year-over-year growth 2022-2027 (%)
    • Exhibit 53: Data Table on Others - Year-over-year growth 2022-2027 (%)
  • 6.8 Market opportunity by Type 
    • Exhibit 54: Market opportunity by Type ($ million)

7 Market Segmentation by Technology

  • 7.1 Market segments 
    • Exhibit 55: Chart on Technology - Market share 2022-2027 (%)
    • Exhibit 56: Data Table on Technology - Market share 2022-2027 (%)
  • 7.2 Comparison by Technology 
    • Exhibit 57: Chart on Comparison by Technology
    • Exhibit 58: Data Table on Comparison by Technology
  • 7.3 Wired - Market size and forecast 2022-2027
    • Exhibit 59: Chart on Wired - Market size and forecast 2022-2027 ($ million)
    • Exhibit 60: Data Table on Wired - Market size and forecast 2022-2027 ($ million)
    • Exhibit 61: Chart on Wired - Year-over-year growth 2022-2027 (%)
    • Exhibit 62: Data Table on Wired - Year-over-year growth 2022-2027 (%)
  • 7.4 Wireless - Market size and forecast 2022-2027
    • Exhibit 63: Chart on Wireless - Market size and forecast 2022-2027 ($ million)
    • Exhibit 64: Data Table on Wireless - Market size and forecast 2022-2027 ($ million)
    • Exhibit 65: Chart on Wireless - Year-over-year growth 2022-2027 (%)
    • Exhibit 66: Data Table on Wireless - Year-over-year growth 2022-2027 (%)
  • 7.5 Market opportunity by Technology 
    • Exhibit 67: Market opportunity by Technology ($ million)

8 Customer Landscape

  • 8.1 Customer landscape overview 
    • Exhibit 68: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation 
    • Exhibit 69: Chart on Market share by geography 2022-2027 (%)
    • Exhibit 70: Data Table on Market share by geography 2022-2027 (%)
  • 9.2 Geographic comparison 
    • Exhibit 71: Chart on Geographic comparison
    • Exhibit 72: Data Table on Geographic comparison
  • 9.3 North America - Market size and forecast 2022-2027
    • Exhibit 73: Chart on North America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 74: Data Table on North America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 75: Chart on North America - Year-over-year growth 2022-2027 (%)
    • Exhibit 76: Data Table on North America - Year-over-year growth 2022-2027 (%)
  • 9.4 APAC - Market size and forecast 2022-2027
    • Exhibit 77: Chart on APAC - Market size and forecast 2022-2027 ($ million)
    • Exhibit 78: Data Table on APAC - Market size and forecast 2022-2027 ($ million)
    • Exhibit 79: Chart on APAC - Year-over-year growth 2022-2027 (%)
    • Exhibit 80: Data Table on APAC - Year-over-year growth 2022-2027 (%)
  • 9.5 Europe - Market size and forecast 2022-2027
    • Exhibit 81: Chart on Europe - Market size and forecast 2022-2027 ($ million)
    • Exhibit 82: Data Table on Europe - Market size and forecast 2022-2027 ($ million)
    • Exhibit 83: Chart on Europe - Year-over-year growth 2022-2027 (%)
    • Exhibit 84: Data Table on Europe - Year-over-year growth 2022-2027 (%)
  • 9.6 South America - Market size and forecast 2022-2027
    • Exhibit 85: Chart on South America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 86: Data Table on South America - Market size and forecast 2022-2027 ($ million)
    • Exhibit 87: Chart on South America - Year-over-year growth 2022-2027 (%)
    • Exhibit 88: Data Table on South America - Year-over-year growth 2022-2027 (%)
  • 9.7 Middle East and Africa - Market size and forecast 2022-2027 
    • Exhibit 89: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
    • Exhibit 90: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
    • Exhibit 91: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
    • Exhibit 92: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • 9.8 US - Market size and forecast 2022-2027
    • Exhibit 93: Chart on US - Market size and forecast 2022-2027 ($ million)
    • Exhibit 94: Data Table on US - Market size and forecast 2022-2027 ($ million)
    • Exhibit 95: Chart on US - Year-over-year growth 2022-2027 (%)
    • Exhibit 96: Data Table on US - Year-over-year growth 2022-2027 (%)
  • 9.9 China - Market size and forecast 2022-2027
    • Exhibit 97: Chart on China - Market size and forecast 2022-2027 ($ million)
    • Exhibit 98: Data Table on China - Market size and forecast 2022-2027 ($ million)
    • Exhibit 99: Chart on China - Year-over-year growth 2022-2027 (%)
    • Exhibit 100: Data Table on China - Year-over-year growth 2022-2027 (%)
  • 9.10 Japan - Market size and forecast 2022-2027
    • Exhibit 101: Chart on Japan - Market size and forecast 2022-2027 ($ million)
    • Exhibit 102: Data Table on Japan - Market size and forecast 2022-2027 ($ million)
    • Exhibit 103: Chart on Japan - Year-over-year growth 2022-2027 (%)
    • Exhibit 104: Data Table on Japan - Year-over-year growth 2022-2027 (%)
  • 9.11 Germany - Market size and forecast 2022-2027
    • Exhibit 105: Chart on Germany - Market size and forecast 2022-2027 ($ million)
    • Exhibit 106: Data Table on Germany - Market size and forecast 2022-2027 ($ million)
    • Exhibit 107: Chart on Germany - Year-over-year growth 2022-2027 (%)
    • Exhibit 108: Data Table on Germany - Year-over-year growth 2022-2027 (%)
  • 9.12 UK - Market size and forecast 2022-2027
    • Exhibit 109: Chart on UK - Market size and forecast 2022-2027 ($ million)
    • Exhibit 110: Data Table on UK - Market size and forecast 2022-2027 ($ million)
    • Exhibit 111: Chart on UK - Year-over-year growth 2022-2027 (%)
    • Exhibit 112: Data Table on UK - Year-over-year growth 2022-2027 (%)
  • 9.13 Market opportunity by geography 
    • Exhibit 113: Market opportunity by geography ($ million)

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges 
    • Exhibit 114: Impact of drivers and challenges in 2022 and 2027
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape 
    • Exhibit 115: Overview on Criticality of inputs and Factors of differentiation
  • 11.3 Landscape disruption 
    • Exhibit 116: Overview on factors of disruption
  • 11.4 Industry risks 
    • Exhibit 117: Impact of key risks on business

12 Vendor Analysis

  • 12.1 Vendors covered 
    • Exhibit 118: Vendors covered
  • 12.2 Market positioning of vendors 
    • Exhibit 119: Matrix on vendor position and classification
  • 12.3 Corsair Gaming Inc. 
    • Exhibit 120: Corsair Gaming Inc. - Overview
    • Exhibit 121: Corsair Gaming Inc. - Business segments
    • Exhibit 122: Corsair Gaming Inc. - Key news
    • Exhibit 123: Corsair Gaming Inc. - Key offerings
    • Exhibit 124: Corsair Gaming Inc. - Segment focus
  • 12.4 COUGAR 
    • Exhibit 125: COUGAR - Overview
    • Exhibit 126: COUGAR - Product / Service
    • Exhibit 127: COUGAR - Key offerings
  • 12.5 Creative Technology Ltd. 
    • Exhibit 128: Creative Technology Ltd. - Overview
    • Exhibit 129: Creative Technology Ltd. - Business segments
    • Exhibit 130: Creative Technology Ltd. - Key offerings
    • Exhibit 131: Creative Technology Ltd. - Segment focus
  • 12.6 GoodBetterBest Ltd. 
    • Exhibit 132: GoodBetterBest Ltd. - Overview
    • Exhibit 133: GoodBetterBest Ltd. - Product / Service
    • Exhibit 134: GoodBetterBest Ltd. - Key offerings
  • 12.7 Kingston Technology Co. Inc. 
    • Exhibit 135: Kingston Technology Co. Inc. - Overview
    • Exhibit 136: Kingston Technology Co. Inc. - Product / Service
    • Exhibit 137: Kingston Technology Co. Inc. - Key offerings
  • 12.8 Logitech International SA 
    • Exhibit 138: Logitech International SA - Overview
    • Exhibit 139: Logitech International SA - Business segments
    • Exhibit 140: Logitech International SA - Key news
    • Exhibit 141: Logitech International SA - Key offerings
    • Exhibit 142: Logitech International SA - Segment focus
  • 12.9 Mad Catz Global Ltd. 
    • Exhibit 143: Mad Catz Global Ltd. - Overview
    • Exhibit 144: Mad Catz Global Ltd. - Product / Service
    • Exhibit 145: Mad Catz Global Ltd. - Key offerings
  • 12.10 Microsoft Corp. 
    • Exhibit 146: Microsoft Corp. - Overview
    • Exhibit 147: Microsoft Corp. - Business segments
    • Exhibit 148: Microsoft Corp. - Key news
    • Exhibit 149: Microsoft Corp. - Key offerings
    • Exhibit 150: Microsoft Corp. - Segment focus
  • 12.11 Plantronics Inc. 
    • Exhibit 151: Plantronics Inc. - Overview
    • Exhibit 152: Plantronics Inc. - Business segments
    • Exhibit 153: Plantronics Inc. - Key offerings
    • Exhibit 154: Plantronics Inc. - Segment focus
  • 12.12 Razer Inc. 
    • Exhibit 155: Razer Inc. - Overview
    • Exhibit 156: Razer Inc. - Business segments
    • Exhibit 157: Razer Inc. - Key offerings
    • Exhibit 158: Razer Inc. - Segment focus
  • 12.13 Sennheiser Electronic GmbH and Co. KG
    • Exhibit 159: Sennheiser Electronic GmbH and Co. KG - Overview
    • Exhibit 160: Sennheiser Electronic GmbH and Co. KG - Business segments
    • Exhibit 161: Sennheiser Electronic GmbH and Co. KG - Key news
    • Exhibit 162: Sennheiser Electronic GmbH and Co. KG - Key offerings
    • Exhibit 163: Sennheiser Electronic GmbH and Co. KG - Segment focus
  • 12.14 Sentey Inc. 
    • Exhibit 164: Sentey Inc. - Overview
    • Exhibit 165: Sentey Inc. - Product / Service
    • Exhibit 166: Sentey Inc. - Key offerings
  • 12.15 Sharkoon Technologies GmbH 
    • Exhibit 167: Sharkoon Technologies GmbH - Overview
    • Exhibit 168: Sharkoon Technologies GmbH - Product / Service
    • Exhibit 169: Sharkoon Technologies GmbH - Key offerings
  • 12.16 Shure Inc. 
    • Exhibit 170: Shure Inc. - Overview
    • Exhibit 171: Shure Inc. - Product / Service
    • Exhibit 172: Shure Inc. - Key offerings
  • 12.17 Skullcandy Inc. 
    • Exhibit 173: Skullcandy Inc. - Overview
    • Exhibit 174: Skullcandy Inc. - Product / Service
    • Exhibit 175: Skullcandy Inc. - Key offerings

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist 
    • Exhibit 176: Inclusions checklist
    • Exhibit 177: Exclusions checklist
  • 13.3 Currency conversion rates for US$ 
    • Exhibit 178: Currency conversion rates for US$
  • 13.4 Research methodology 
    • Exhibit 179: Research methodology
    • Exhibit 180: Validation techniques employed for market sizing
    • Exhibit 181: Information sources
  • 13.5 List of abbreviations 
    • Exhibit 182: List of abbreviations
About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contact

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: [email protected]
Website: www.technavio.com/

Cision View original content to download multimedia:https://www.prnewswire.com/news-releases/gaming-peripheral-market-size-to-increase-by-usd-5-610-35-million-apac-will-account-for-35-of-the-markets-growth-during-the-forecast-period---technavio-301706359.html

SOURCE Technavio


[ Back To TMCnet.com's Homepage ]