Worldwide Virtual Training and Simulation Industry to 2027 - Impact of COVID-19
DUBLIN, June 11, 2021 /PRNewswire/ -- The "Global Virtual Training and Simulation Market 2020-2027 by Component (Hardware, Software), Product Type (Conventional, VR), End User (Education, Entertainment, Defense & Security, Healthcare), and Region: Trend Outlook and Growth Opportunity" report has been added to ResearchAndMarkets.com's offering.
Global virtual training and simulation market will reach $519.7 billion by 2027, growing by 15.2% annually over 2020-2027 driven by the growing awareness, cost-effective benefits of virtual training and simulation, and rising applications across industry verticals.
The trend and outlook of global market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19. The balanced (most likely) projection is used to quantify global virtual training and simulation market in every aspect of the classification from perspectives of Component, Product Type, End User, and Region.
Based on Product Type, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in each section.
Based on End User, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in ech section.
Geographically, the following regions together with the listed national/local markets are fully investigated:
For each aforementioned region and country, detailed analysis and data for annual revenue are available for 2017-2027. The breakdown of all regional markets by country and split of key national markets by Component, Product Type, and End User over the forecast years are also included.
Key Topics Covered:
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SOURCE Research and Markets