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The 2018 Virtual Reality Market: Global Analysis by Software, Hardware, Regions, Companies - Forecast to 2024 - ResearchAndMarkets.com
[October 05, 2018]

The 2018 Virtual Reality Market: Global Analysis by Software, Hardware, Regions, Companies - Forecast to 2024 - ResearchAndMarkets.com


The "Virtual Reality Market Global Analysis by Software, Hardware, Regions, Companies" report has been added to ResearchAndMarkets.com's offering.

According to the report, the Virtual Reality market will be worth US$ 55 Billion by 2024, and is expected to grow at a staggering CAGR of 44.05% in future.

Market Dynamics

Growth Drivers

  • Increasing Investment in Virtual Reality
  • Technological Advancement

Challenges

  • Virtual Reality Hardware Price is a Big Issue

Virtual reality is becoming attractive across many sectors like Live Events, Video Games, Video Entertainment, Retail, Education, Healthcare, Engineering, Military and Real Estate.

  • Virtual Reality has transformed various industries for good such as it is helping architects to assess the designs and structure virtally, training to doctors is being done by VR at many places.
  • Education sector is expected to have a paradigm shift as Virtual Reality has proven to be more effective in knowledge retention.
  • Video game sector is becoming more interactive and drawing lot of audience.
  • Virtual Reality (VR) is proving to be a boon for Retail and E-Commerce companies as it is helping them to assist their customers with the purchase decision by giving customers with the ability to visualize and personalize the products more realistically. Furniture and Home Decor stores are early movers in this category.
Companies Featured


  • Facebook (Oculus)
  • HTC
  • Samsung (News - Alert)
  • Sony

Key Topics Covered


1. Introduction

2. Research Methodology

3. Executive Summary

4. Global Virtual Reality Market

5. Market Share - Global Virtual Reality

6. Software Application - Virtual Reality Market

7. Region - Virtual Reality Software Market

8. Hardware - Virtual Reality Market

9. Countries - Virtual Reality Hardware Market

10. Volume - Virtual Reality Head Mounted Display (HMD)

11. Company Sales Analysis

12. Growth Drivers

13. Challenges


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