$6.22 Billion 3D Projector Markets - Global Outlook Report 2018 & 2019-2027
DUBLIN, Oct. 21, 2019 /PRNewswire/ -- The "3D Projector - Global Market Outlook (2018-2027)" report has been added to ResearchAndMarkets.com's offering.
The Global 3D Projector market accounted for $2.84 billion in 2018 and is expected to reach $6.22 billion by 2027 growing at a CAGR of 9.1% during the forecast period.
Some of the key factors influencing the market growth include Increasing demand for 3D projectors in cinema and home theater applications, increasing adoption of digitalization in education sector, and technological advancements in projectors. However, technological constraints with DLP projectors and metal halide light source are restraining the market growth.
3D projectors are primary used to map three-dimensional data to a two-dimensional surface such as a screen or a wall of any devices such as smart phone and laptop. As opposed to images from a traditional projector, those from a 3D projection allow the viewer to sense depth. 3D projectors are built using display technologies such as DLP and 3LCD. However, 3D projectors receive and project a different data stream type in a variety of formats.
Based on the technology, DLP projectors offer higher contrast and minimal pixelation of DLP technology to deliver superior image quality. With sealed image mirror to keep DLP chip dustfree, DLP projectors offer easy maintenance and are one of the important features. DLP projectors can withstand harsh environment and are compatible with high-definition TV programs and high-definition DVD content, offering clear, sharp, and vivid images.
By Geography, Asia Pacific has significant growth during the forecast period due to increasing adoption of advanced technologies in the entertainment segment in APAC, increasing number of movie screens and interest of veiwers in 3D movies and increasing demand for home theater and gaming projectors.
What the report offers:
- Market share assessments for the regional and country level segments
- Strategic recommendations for the new entrants
- Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
Strategic analysis: Drivers and Constraints, Product/Technology Analysis, Porter's five forces analysis, SWOT analysis etc. - Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements
Key Topics Covered:
1 Executive Summary
2 Preface 2.1 Abstract 2.2 Stake Holders 2.3 Research Scope 2.4 Research Methodology 2.5 Research Sources
3 Market Trend Analysis 3.1 Introduction 3.2 Drivers 3.3 Restraints 3.4 Opportunities 3.5 Threats 3.6 Technology Analysis 3.7 Application Analysis 3.8 Emerging Markets 3.9 Futuristic Market Scenario
4 Porters Five Force Analysis 4.1 Bargaining power of suppliers 4.2 Bargaining power of buyers 4.3 Threat of substitutes 4.4 Threat of new entrants 4.5 Competitive rivalry
5 Global 3D Projector Market, By Light Source 5.1 Introduction 5.2 Light Emitting Diode (LED) 5.3 Metal Halide 5.4 Hybrid 5.5 Laser 5.6 Bulbs 5.7 Other Light Sources
6 Global 3D Projector Market, By Technology 6.1 Introduction 6.2 Liquid Crystal Display (LCD) 6.3 Digital Light Processing (DLP) 6.4 Liquid Crystal on Silicon (LCOS) 6.5 Other Technologies
7 Global 3D Projector Market, By Resolution 7.1 Introduction 7.2 Extended Graphics Array (XGA) 7.3 4K and Above 7.4 Video Graphics Array (VGA) 7.5 High Definition (HD) & Full HD 7.6 Wide Extended Graphics Array (WXGA)
8 Global 3D Projector Market, By Brightness 8.1 Introduction 8.2 2,000 to 3,999 Lumens 8.3 10,000 & Above Lumens 8.4 Less Than 2,000 Lumens 8.5 4,000 to 9,999 Lumens
9 Global 3D Projector Market, By Application 9.1 Introduction 9.2 Education 9.3 Home Theater and Gaming 9.4 Cinema 9.5 Events and Large Venues 9.6 Engineering Use 9.7 Commercial 9.8 Residential 9.9 Scientific Projector 9.10 Other Applications
10 Global 3D Projector Market, By Geography 10.1 Introduction 10.2 North America 10.2.1 US 10.2.2 Canada 10.2.3 Mexico 10.3 Europe 10.3.1 Germany 10.3.2 UK 10.3.3 Italy 10.3.4 France 10.3.5 Spain 10.3.6 Rest of Europe 10.4 Asia Pacific 10.4.1 Japan 10.4.2 China 10.4.3 India 10.4.4 Australia 10.4.5 New Zealand 10.4.6 South Korea 10.4.7 Rest of Asia Pacific 10.5 South America 10.5.1 Argentina 10.5.2 Brazil 10.5.3 Chile 10.5.4 Rest of South America 10.6 Middle East & Africa 10.6.1 Saudi Arabia 10.6.2 UAE 10.6.3 Qatar 10.6.4 South Africa 10.6.5 Rest of Middle East & Africa
11 Key Developments 11.1 Agreements, Partnerships, Collaborations and Joint Ventures 11.2 Acquisitions & Mergers 11.3 New Product Launch 11.4 Expansions 11.5 Other Key Strategies
12 Company Profiling 12.1 Canon Inc. 12.2 Sony Corporation 12.3 Infocus 12.4 Seiko Epson Corporation 12.5 Acer Inc. 12.6 Dell 12.7 NEC Display Solutions 12.8 Optoma Corporation 12.9 Hitachi Digital Media Group 12.10 Panasonic Corporation 12.11 Delta Electronics, Inc. 12.12 Vivitek Corporation 12.13 Wolf Cinema 12.14 BenQ Corporation 12.15 Sharp Corporation 12.16 Digital Projection 12.17 Christie Digital 12.18 JVC Kenwood (JVC)
For more information about this report visit https://www.researchandmarkets.com/r/5x4uc3
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SOURCE Research and Markets
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