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Global Virtual Reality Market 2017-2021: Analysis By Sector & Platform - Research and Markets
[September 20, 2017]

Global Virtual Reality Market 2017-2021: Analysis By Sector & Platform - Research and Markets


The "Global Virtual Reality Market 2017-2021" report has been added to Research and Markets' offering.

The report forecasts the global virtual reality market to grow at a CAGR of 48.89% during the period 2017-2021.

The report, Global Virtual Reality Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

The latest trend gaining momentum in the market is the use of inside-out tracking technology in VR headsets. High-end headsets use external cameras and sensors that provide mobility to VR users. Some of the affordable mobile systems do not have any positional tracking. Inside-out tracking places cameras on the device that is being tracked and determines how its position changes in relation to the external environment.

The movement in the headset is coordinated with the help of sensors. The technology provides freedom of space. The usr is not restricted to a certain play space, which increases a user's mobility in the virtual world. The sensors in the headset can read cues such as depth and acceleration, which are then translated into virtual motion. Thus, mobile users and high-end camera users can do much more with their headsets, while being less prone to motion sickness in the process.



VR market vendors:

  • 360 Labs
  • Netflix
  • Samsung (News - Alert) Electronics
  • Google
  • Koncept VR
  • Jaunt
  • OnePlus
  • PowisVR
  • Unofficial Cardboard
  • Mattel
  • Samsonite IP Holdings
  • Facebook (Oculus VR)
  • HTC (News - Alert)
  • Open Source Virtual Reality
  • Sony
  • Zebronics
  • LG Electronics
  • CyberGlove Systems
  • NeuroDigital Technologies
  • Virtalis
  • Dexta Robotics
  • Synertial
  • Spinview Global
  • VRscape
  • AppReal
  • Erminesoft
  • Others

Key Topics Covered:


Part 01: Executive Summary

Part 02: Scope Of The Report

Part 03: Research Methodology

Part 04: Introduction

Part 05: Market Landscape

Part 06: Market Segmentation By Sector

Part 07: Market Segmentation By Platform

Part 08: Geographical Segmentation

Part 09: Key Leading Countries

Part 10: Decision Framework

Part 11: Drivers And Challenges

Part 12: Market Trends

Part 13: Vendor Landscape

Part 14: Appendix

For more information about this report visit https://www.researchandmarkets.com/research/n4ltjx/global_virtual


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