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The Global Smart Wearable Entertainment Devices and Services Market Will Top US$9.4 Billion by 2019: TechnavioAs the popularity of entertainment devices increases, the Global Smart Wearable Entertainment Devices and Services Market is expected to grow at a CAGR of 37.09 percent from 2014-2019, says research firm Technavio. About the Report According to the latest report by Technavio, the popularity of entertainment and gaming devices that provide a real-time virtual experience has increased over the years. The adoption of these devices is high among the 18-24 age group, as these devices enable virtual 3D movies and HD gaming. "Smart wearable entertainment devices provide easy access to movies and games on wearable screens," says Faisal Ghaus, Vice President of Technavio. "Devices like the Oculus Rift, iTV Goggles and Sony's head-mounted display use virtual reality technology to provide a real-time music, video streaming and video gaming experience to users." The new TechNavio report also emphasizes the increased demand for virtual gaming and entertainment that has influenced device manufacturers to develop wearable devices with augmented reality technology. "Devices like Cinemizer OLED 3D glasses function on augmeted reality technology, in which a 40 inch virtual image is projected in the glass to provide seamless movie and gaming experiences," says Ghaus. Key Information Covered in the Report:
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