Worlds.com Is Awarded Third 'Virtual Worlds' Patent
BROOKLINE, Mass., March 10, 2009 /PRNewswire-FirstCall via COMTEX/ --
General Patent Corporation, a leading patent licensing and enforcement firm announced today that its client, Worlds.com, Inc. (OTC Bulletin Board: WDDD), has been issued U.S. Patent No. 7,493,558 titled "System and Method for Enabling Users to Interact in a Virtual Space."
The Patent relates to computer architecture for a three-dimensional graphical multi-user interactive virtual world system. Such systems are utilized in Massive Multi-Player Online Games (MMORPG) of the type known as Graphical Multi-Dimension (GMUD) games, which provide a graphical representation of the player's character (avatar) wherein movement of the character in virtual space alters what the character views.
"Working with General Patent Corporation resulted in building strong intellectual property portfolio for Worlds.com that reflects Worlds pioneering contribution to the online game technology," said Thom Kidrin, Worlds' CEO. "We are very pleased with the results so far."
The new '558 Patent further expands Worlds.com's patent portfolio, managed by General Patent Corporation. According to General Patent, Worlds.com has another patent continuation in process at the U.S. Patent and Trademark Office (USPTO) for the '690 Patent, and two more continuations of the Patent will be prosecuted before the USPTO. General Patent Corporation represents Worlds.com as its exclusive licensing agent.
"This Patent is a continuation of U.S. Patent No. 7,181,690 issued to Worlds.com in 2007 and bearing the same title," explained Paul Lerner, GPC's Sr. Vice President and General Counsel. "This new patent significantly strengthens patent protection for the technology developed by Worlds.com."
The '690 Patent is the subject of a patent infringement lawsuit brought by Worlds.com against NCSoft Corp. of Austin, Texas. The lawsuit was filed in United Stated States District Court for the Eastern District of Texas (Case 6:08-cv-00508) last year.
About Worlds.com, Inc.:
Worlds.com, Inc. of Brookline, MA is a leader and pioneer in the development and delivery of 3D content and technology on the internet. Founded in 1994, Worlds utilizes its patented 3D technology in partnership with brand leaders in specific market segments to offer 3D multi-user environments that have interactive Avatars, rich media graphics, text chat, voice-to-voice chat, video and e-commerce. The 3D communities allow visitors to interact with each other, teleport throughout the Worlds environment, as well as participate in shared experiences. Besides partnering with existing content providers that have strong brands and an existing following, Worlds also encourages individuals to create their own virtual spaces, communities and unique Avatars with easy-to-use tools. Worlds was, and remains, true "social networking" well before the term became mainstream. For more information on Worlds, please visit www.worlds.com.
About General Patent Corporation:
General Patent Corporation (GPC), headquartered in Suffern, NY, is a premier intellectual property (IP) boutique focusing on patent licensing and enforcement, and IP strategy and valuation. GPC represents clients in assertive licensing and enforcement matters on a contingency basis. GPC is the oldest patent enforcement firm in the U.S. For more information on GPC, please visit www.generalpatent.com.
Summary of the News Release:
Worlds.com Is Awarded Third "Virtual Worlds" Patent
Forward Looking Statements
This release contains certain forward-looking statements and information relating to Worlds that are based on the beliefs of Worlds' management, as well as assumptions made by and information currently available to the Company. Such statements reflect the current views of the Company with respect to future events including estimates and projections about its business based on certain assumptions of its management, including those described in this Release. These statements are not guarantees of future performance and involve risk and uncertainties that are difficult to predict, including, among other factors, changes in demand for the Company's services and products, and changes in technology. Additional risk factors are included in the Company's public filings with the SEC. Should one or more of these underlying assumptions prove incorrect, actual results may vary materially from those described herein as hoped, anticipated, believed, estimated, preparing or expected. The Company does not intend to update these forward-looking statements.
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