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Technavio Announces Top Four Emerging Trends Impacting the Global Gesture Recognition Market for Emerging Applications Until 2020
[July 25, 2016]

Technavio Announces Top Four Emerging Trends Impacting the Global Gesture Recognition Market for Emerging Applications Until 2020


Technavio's latest report on the global gesture recognition market for emerging applications provides an analysis on the most important trends expected to impact the market outlook from 2016-2020. Technavio defines an emerging trend as a factor that has the potential to significantly impact the market and contribute to its growth or decline.

Sunil Kumar Singh, a lead analyst from Technavio, says, "Gesture recognition technology interprets human motions using computer algorithms. Gestures are used as an input mechanism, aimed at replacing old-fashioned input mechanisms such as keyboards, mouse devices, remote controls, and various other forms of control devices."

The top four emerging trends driving the global gesture recognition market for emerging applications according to Technavio hardware and semiconductor research analysts are:

  • Increase in number of M&A
  • Availability of multifunctional gaming consoles
  • Development of in-house gesture recognition technology
  • Power-free gesture recognition

Increase in number of M&A

"The high growth prospects of gesture recognition technology have compelled vendors across the supply chain to either form strategic partnership or acquire vendors operating in the global gesture recognition market. These strategic partnerships and M&A enable both OEMs, motion sensor vendors, and gesture recognition technology providers to derive maximum benefit out of the growing market. In the past five years, the collaborations among the supply chain members are rising to expand their market presence and increase their market share," asserts Sunil.

In 2011, Qualcomm (News - Alert), a provider of next-generation mobile technologies, acquired the gesture recognition assets of GestureTek Technologies. Following this, the technology was embedded into Qualcomm's Snapdragon processors, which has helped its customers develop gesture-recognition-enabled devices.

Availability of multifunctional gaming consoles

Multifunctional gaming consoles not only support games but also enable gamers to wath videos, listen to music, browse the internet, and download videos. Nintendo's most recent console, Wii U, allows users to operate the device as a handheld console and use the same console to browse the internet, draw sketches, and post them on social media websites. Kinect can also be used to control the TV with a voice recognition feature. This trend of vendors manufacturing multifunctional consoles will not only help the gaming console market, but will also act as an incentive for vendors, who manufacture gesture recognition devices for gaming consoles.



Companies such as PointGrab and eyeSight (News - Alert) will develop products such as PointSwitch and singlecue, which can control several devices using gesture recognition. These vendors, in the long run, can develop products for multifunctional gaming consoles that can also be used to control other electronic devices.

Development of in-house gesture recognition technology


Samsung (News - Alert), the largest TV manufacturer, has developed its own gesture recognition technology. Nevertheless, standalone gesture recognition technology providers, such as PointGrab, which had supplied gesture recognition technology to Samsung in 2012 and 2013, is going to lose out to in-house technology. However, the benefit of in-house technology is much higher than the disadvantage as TV manufacturers can implement the technology in their TVs at a low cost and flood the market with such devices, which will increase awareness and drive the market. The analysts from Technavio expect LG and Sony to launch TVs with in-house gesture recognition technology.

Power-free gesture recognition

Power-free gesture recognition will probably be the most important innovation in gesture recognition especially for the consumer electronic devices. The University of Washington has been developing a technology named AllSee, which uses wireless signals as a source of power and also to detect gestures. The sensors used in the device work via wireless transmissions and can distinguish between gestures based on the change in amplitude of the signals. The same university has also been developing SideSwipe, which uses the reflected GSM signals of a smartphone to power gesture recognition. However, the form factor of these devices cannot be currently fitted inside a smartphone. Nonetheless, these technologies are very promising. Such technologies can also be integrated with other consumer electronic devices, thereby reducing power consumption.

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About Technavio

Technavio is a leading global technology research and advisory company. The company develops over 2000 pieces of research every year, covering more than 500 technologies across 80 countries. Technavio has about 300 analysts globally who specialize in customized consulting and business research assignments across the latest leading edge technologies.

Technavio analysts employ primary as well as secondary research techniques to ascertain the size and vendor landscape in a range of markets. Analysts obtain information using a combination of bottom-up and top-down approaches, besides using in-house market modeling tools and proprietary databases. They corroborate this data with the data obtained from various market participants and stakeholders across the value chain, including vendors, service providers, distributors, re-sellers, and end-users.

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