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Havok Spotlights Cloth at 2009 Game Developers Conference
[March 29, 2009]

Havok Spotlights Cloth at 2009 Game Developers Conference


Mar 28, 2009 (Close-Up Media via COMTEX) -- Havok, a provider of interactive software and services to digital creators in the games and movie industries, this week said that recent widespread adoption of Havok Cloth by developers has made it the fastest-selling Havok product to date.



At GDC, Havok showcased technical advancements in real-time clothing simulation, marking the first time that movie-quality cloth has been seen on in-game characters.

The company said the ease of integration of the product is highlighted by the fact that the first games to feature Havok Cloth are launching in Spring 2009.


Havok said that Cloth is a platform-optimized run-time SDK and toolset that increases the realism of game characters and environments by enabling character designers to add true-to-life, physically-based motion to garments, environmental objects and other deformable items like hair, bellies or tails. Havok Cloth also minimizes the time that artists spend on animating the behavior of character garments and environmental cloth in games.

Colin Mack, THQ General Manager Wrestling & Fighting Games said, "When developing UFC 2009 Undisputed we needed a cloth simulation solution that matched the unprecedented realism of our characters models, animations and fighting simulation - traditional cloth animation methods wouldn't cut it. We evaluated Havok Cloth and were extremely impressed by the quality and stability of the results and the outstanding performance on our target platforms, PLAYSTATION3 and Xbox 360." He adds, "The modular design of Havok Cloth enabled us to get the technology successfully integrated quickly and easily. Havok's technical support was excellent, and the highly intuitive and powerful art tools allow artists to quickly generate and visualize high quality cloth assets. Our overall experience with Havok Cloth on UFC 2009 Undisputed has been very positive so we intend to use Havok Cloth even more extensively in THQ's upcoming fighting titles." Havok, an Intel company, was founded in Dublin, Ireland in 1998. It is a provider of interactive software and services for digital media creators in the games and movie industries.

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