Location-based Virtual Reality (VR) Market to grow by USD 7.67 billion between 2022 - 2027, The growing popularity of 360-degree content drives the location-based VR market. - Technavio
NEW YORK, Sept. 19, 2023 /PRNewswire/ -- The Location-based Virtual Reality (VR) Market report has been added to Technavio's offering. With ISO 9001:2015 certification, Technavio has proudly partnered with more than 100 Fortune 500 companies for over 16 years. The potential growth difference for the location-based virtual reality (VR) market between 2022 and 2027 is USD 7.67 billion. The growing popularity of 360-degree content drives the location-based VR market. Several advancements in VR as well as 3D, 4D, and 5D technologies have fueled the launch of this solution. Consequently, there is a significant advancement in technologies in the entertainment sector. It offers an all-around view of the scene and thereby enhances the experience of the viewer. Furthermore, VR games supported with 360-degree content provide an improved entertainment experience. Hence, such factors drive the growth of the location-based VR market during the forecast period. Get deeper insights into the market size, current market scenario, future growth opportunities, major growth driving factors, the latest trends, and much more. Buy the full report here
The location-based virtual reality (VR) market is segmented by Application (VR arcades, VR cinemas, and VR theme parks), Type (Hardware and Software), and Geography (APAC, North America, Europe, Middle East and Africa, and South America).
Dreamscape Immersive Inc., Embracer Group AB, EXIT Adventures GmbH, Groove Jones LLC, HOLOGATE GmbH, HTC Corp., Intel Corp., Meta Platforms Inc., Neurogaming Ltd., Next Now, NVIDIA Corp., Positron, Sandbox VR Inc., Survios Inc., Tetra Studios, The VOID, Tiffon Co. Ltd., WHO VR, Zero Latency Pty Ltd., VRstudios Inc.
Global Virtual Reality (VR) Market in Healthcare market size is estimated to grow at a CAGR of 32.85% between 2022 and 2027. The market size is forecast to increase by USD 9,019.06 million. This virtual reality market in healthcare market report extensively covers market segmentation by component (software and services), end-user (research and diagnostics, hospitals and clinics, and others), and geography (North America, Europe, APAC, South America, and Middle East and Africa). Growing demand for healthcare services is notably driving the Virtual Reality (VR) in Healthcare Market growth.
The augmented reality (AR) and virtual reality (VR) smart glasses market is estimated to grow at a CAGR of 13.8% between 2022 and 2027. The size of the market is forecast to increase by USD 7,297.59 million.This report extensively covers market segmentation by application (gaming, education, industrial, and military), product (optical see-through and video see-through), and geography (North America, APAC, Europe, South America, and Middle East and Africa). The increasing adoption of AR/VR smart glasses is the key factor driving global augmented reality and virtual reality smart glasses market growth.
Historic Market Sizes
Five Forces Analysis
Market Segmentation by Application
Market Segmentation by Type
Market Segmentation by Geography
Drivers, Challenges, & Trends
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