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Gesture Recognition Market for Consumer Electronic Devices to grow by USD 929.71 Mn from 2020 to 2025, Driven by an Increase in the number of patent-related activities among market vendors - TechnavioNEW YORK, Oct. 5, 2022 /PRNewswire/ -- The Global Gesture Recognition Market for Consumer Electronic size is expected to grow by USD 929.71 million from 2020 to 2025, at a CAGR of 25.51%. The increasing use of 3D cameras, the increase in the number of patent-related activities among market vendors, and the growth of PUI technology are the major factors propelling the market growth. However, the lack of standardization in gestures and movements, and the high price of gesture recognition technology may impede the market growth. To get more insights on drivers and challenges Request a Sample PDF Key Gesture Recognition Market Driver for Consumer Electronic Devices The increase in the number of patent-related activities among market vendors is one of the key drivers supporting the gesture recognition market growth for consumer electronic devices. This increase indicates that more firms are focusing on commercializing gesture recognition technology on a larger scale by incorporating touchless gesture features on several consumer electronic devices such as smartphones, tablets, smart TVs, and PCs. This indicates that gesture recognition technology is a key enabler for several new developments across the consumer electronic devices market, thereby driving the growth of the market. Key Gesture Recognition Market Trends for Consumer Electronic Devices An increase in the number of process manufacturers incorporating gesture recognition technology is one of the key gesture recognition market trends that is contributing to the market growth. With the advent of technologies such as Intel's RealSense, gesture recognition is likely to penetrate smartphones, tablets, and other devices during the forecast period. RealSense uses 3D depth cameras that are small enough to fit into smartphones and tablets. Thus, with processor manufacturers increasingly focusing on the integration of gesture recognition in their processors, the market is expected to grow during the forecast period. To get more insights on Market Trends Request a Sample Report Key Gesture Recognition Market Challenge for Consumer Electronic Devices Lack of standardization in gestures and movements is the major challenge impeding the gesture recognition market growth for consumer electronic devices. Gesture recognition-enabled consumer electronic devices require individuals to move their hands, eyes, and lips to initiate the action needed. This movement is read by the camera and the sensor and then analyzed by a gesture recognition-enabled device to carry out the specific action. These movements need to be subtle and not vigorous, primarily because the camera might not be able to detect or understand the movement, thereby resulting in the wrong action being followed. Such challenges will limit the market growth during the forecast period. Global Gesture Recognition Market for Consumer Electronic Devices Segmentation
The gesture recognition market for consumer electronic devices share growth by the 2D segment will be significant during the forecast period. Consumer electronic devices such as PCs, smartphones, smart TVs, and tablets are being integrated with gesture recognition technology. Most of these devices use an in-built 2D camera. This will facilitate segment growth during the forecast. Request a Sample Report
Gesture Recognition Market For Consumer Electronic Devices 2021-2025: Key Highlights
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Table of Contents: 1. Executive Summary 2. Market Landscape 2.1 Market ecosystem 2.1.1 Parent Market Exhibit 01: Parent market Exhibit 02: Market Characterstics 2.2 Value Chain Analysis Exhibit 03: Value chain analysis: Application software 2.2.1. Inputs 2.2.2 Software development process 2.2.3 Marketing and distribution 2.2.4 Post-selling services 2.2.5 Innovation 3. Market Sizing 3.1 Market Definition Exhibit 04: Offerings of vendors included in the market definition 3.2 Market segment analysis Exhibit 05: Market segments 3.3 Market size 2019 3.4 Market outlook: Forecast for 2020 - 2025 Exhibit 06: Global - Market size and forecast 2020 - 2025 ($ million) Exhibit 07: Global market: Year-over-year growth 2020 - 2025 (%) 4. Five Forces Analysis 4.1 Five Forces Summary Exhibit 08: Five forces analysis 2020 & 2025 4.2 Bargaining power of buyers Exhibit 09: Bargaining power of the buyer 4.3 Bargaining power of suppliers Exhibit 10: Bargaining power of the supplier 4.4 Threat of new entrants Exhibit 11: Threat of new entrants 4.5 Threat of substitutes Exhibit 12: Threat of substitutes 4.6 Threat of rivalry Exhibit 13: Threat of rivalry 4.7 Market condition Exhibit 14: Market condition - Five forces 2020 5. Market Segmentation by Product 5.1 Market segments Exhibit 15: Product - Market share 2020-2025 (%) 5.2 Comparison by Product Exhibit 16: Comparison by Product 5.3 Smartphones - Market size and forecast 2020-2025 Exhibit 17: Smartphones - Market size and forecast 2020-2025 ($ million) Exhibit 18: Smartphones - Year-over-year growth 2020-2025 (%) 5.4 PCs - Market size and forecast 2020-2025 Exhibit 19: PCs - Market size and forecast 2020-2025 ($ million) Exhibit 20: PCs - Year-over-year growth 2020-2025 (%) 5.5 Smart TVs - Market size and forecast 2020-2025 Exhibit 21: Smart TVs - Market size and forecast 2020-2025 ($ million) Exhibit 22: Smart TVs - Year-over-year growth 2020-2025 (%) 5.6 Tablets - Market size and forecast 2020-2025 Exhibit 23: Tablets - Market size and forecast 2020-2025 ($ million) Exhibit 24: Tablets - Year-over-year growth 2020-2025 (%) 5.7 Market opportunity by Product Exhibit 25: Market opportunity by Product 6. Market Segmentation by Technology 6.1 Market segments Exhibit 26: Technology - Market share 2020-2025 (%) 6.2 Comparison by Technology Exhibit 27: Comparison by Technology 6.3 2D - Market size and forecast 2020-2025 Exhibit 28: 2D - Market size and forecast 2020-2025 ($ million) Exhibit 29: 2D - Year-over-year growth 2020-2025 (%) 6.4 3D - Market size and forecast 2020-2025 Exhibit 30: 3D - Market size and forecast 2020-2025 ($ million) Exhibit 31: 3D - Year-over-year growth 2020-2025 (%) 6.5 Market opportunity by Technology Exhibit 32: Market opportunity by Technology 7. Customer landscape Technavio's customer landscape matrix compares Drivers or price sensitivity, Adoption lifecycle, importance in customer price basket, Adoption rate, and Key purchase criteria Exhibit 33: Customer landscape 8. Geographic Landscape 8.1 Geographic segmentation Exhibit 34: Market share by geography 2020-2025 (%) 8.2 Geographic comparison Exhibit 35: Geographic comparison 8.3 APAC - Market size and forecast 2020-2025 Exhibit 36: APAC - Market size and forecast 2020-2025 ($ million) Exhibit 37: APAC - Year-over-year growth 2020-2025 (%) 8.4 North America - Market size and forecast 2020-2025 Exhibit 38: North America - Market size and forecast 2020-2025 ($ million) Exhibit 39: North America - Year-over-year growth 2020-2025 (%) 8.5 Europe - Market size and forecast 2020-2025 Exhibit 40: Europe - Market size and forecast 2020-2025 ($ million) Exhibit 41: Europe - Year-over-year growth 2020-2025 (%) 8.6 South America - Market size and forecast 2020-2025 Exhibit 42: South America - Market size and forecast 2020-2025 ($ million) Exhibit 43: South America - Year-over-year growth 2020-2025 (%) 8.7 MEA - Market size and forecast 2020-2025 Exhibit 44: MEA - Market size and forecast 2020-2025 ($ million) Exhibit 45: MEA - Year-over-year growth 2020-2025 (%) 8.8 Key leading countries Exhibit 46: Key leading countries 8.9 Market opportunity by geography Exhibit 47: Market opportunity by geography ($ million) 9. Drivers, Challenges, and Trends 9.1 Market drivers - Demand-led growth 9.1.1 Increase in the number of patent-related activities among market vendors 9.1.2 Increasing use of 3D cameras 9.1.3 Growth of PUI technology 9.2 Market challenges 9.2.1Lack of standardization in gestures and movements 9.2.2Low value-addition of gesture recognition technology 9.2.3High price of gesture recognition technology Exhibit 48: Impact of drivers and challenges 9.3 Market trends 9.3.1 Increase in the number of process manufacturers incorporating gesture recognition technology 9.3.2Adoption of gesture recognition control by physically challenged people 9.3.3 Growing interest in the solution-for-all concept 10. Vendor Landscape 10.1 Vendor landscape Exhibit 49: Vendor landscape 10.2 Landscape disruption Exhibit 50: Landscape disruption Exhibit 51: Industry Risk 10.3 Competitive Scenario 11. Vendor Analysis 11.1 Vendors covered Exhibit 52: Vendors covered 11.2 Market positioning of vendors Exhibit 53: Market positioning of vendors 11.3 Cipia Vision Ltd. Exhibit 54: Cipia Vision Ltd. - Overview Exhibit 55: Cipia Vision Ltd. - Product and service Exhibit 56: Cipia Vision Ltd. - Key offerings 11.4 Crunchfish AB Exhibit 57: Crunchfish AB - Overview Exhibit 58: Crunchfish AB - Product and service Exhibit 59: Crunchfish AB - Key news Exhibit 60: Crunchfish AB - Key offerings 11.5 Elliptic Laboratories AS Exhibit 61: Elliptic Laboratories AS - Overview Exhibit 62: Elliptic Laboratories AS - Product and service Exhibit 63: Elliptic Laboratories AS - Key news Exhibit 64: Elliptic Laboratories AS - Key offerings 11.6 GestureTek Exhibit 65: GestureTek - Overview Exhibit 66: GestureTek - Product and service Exhibit 67: GestureTek - Key offerings 11.7 Infineon Technologies AG Exhibit 68: Infineon Technologies AG - Overview Exhibit 69: Infineon Technologies AG - Business segments Exhibit 70: Infineon Technologies AG - Key news Exhibit 71: Infineon Technologies AG - Key offerings Exhibit 72: Infineon Technologies AG - Segment focus 11.8 Intel Corp. Exhibit 73: Intel Corp. - Overview Exhibit 74: Intel Corp. - Business segments Exhibit 75: Intel Corp. - Key news Exhibit 76: Intel Corp. - Key offerings Exhibit 77: Intel Corp. - Segment focus 11.9 Motion Gestures Exhibit 78: Motion Gestures - Overview Exhibit 79: Motion Gestures - Product and service Exhibit 80: Motion Gestures - Key offerings 11.10 PointGrab Inc. Exhibit 81: PointGrab Inc. - Overview Exhibit 82: PointGrab Inc. - Product and service Exhibit 83: PointGrab Inc. - Key news Exhibit 84: PointGrab Inc. - Key offerings 11.11 Samsung Electronics Co. Ltd. Exhibit 85: Samsung Electronics Co. Ltd. - Overview Exhibit 86: Samsung Electronics Co. Ltd. - Business segments Exhibit 87: Samsung Electronics Co. Ltd. - Key offerings Exhibit 88: Samsung Electronics Co. Ltd. - Segment focus 11.12 Sony Group Corp. Exhibit 89: Sony Group Corp. - Overview Exhibit 90: Sony Group Corp. - Business segments Exhibit 91: Sony Group Corp. - Key offerings Exhibit 92: Sony Group Corp. - Segment focus 12. Appendix 12.1 Scope of the report 12.1.1 Market Definition 12.1.2 Objectives 12.1.3 Notes and caveats 12.2 Currency conversion rates for US$ Exhibit 93: Currency conversion rates for US$? 12.3 Research Methodology Exhibit 94: Research Methodology Exhibit 95: Validation techniques employed for market sizing? Exhibit 96: Information sources 12.4 List of abbreviations Exhibit 97: List of abbreviations About Us Contact View original content to download multimedia:https://www.prnewswire.com/news-releases/gesture-recognition-market-for-consumer-electronic-devices-to-grow-by-usd-929-71-mn-from-2020-to-2025--driven-by-an-increase-in-the-number-of-patent-related-activities-among-market-vendors---technavio-301640615.html SOURCE Technavio |