Mobile Gaming Market 2021-2025: Industry Analysis, Market Trends, Growth, Opportunities, and Forecast|Technavio
NEW YORK, July 29, 2021 /PRNewswire/ -- The mobile gaming market is poised to grow by USD 63.66 billion during 2021-2025, decelerating at a CAGR of almost 13% during the forecast period.
Technavio reports offer customer landscape matrix and vendor landscape analysis that assists global businesses to obtain growth opportunities
The report on the mobile gaming market provides a holistic update, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis.
The report offers an up-to-date analysis regarding the current global market scenario and the overall market environment. The market is driven by the rising adoption of AR games.
The mobile gaming market analysis includes platform and geography landscape segments. This study identifies the rising popularity of mobile cloud video gaming as one of the prime reasons driving the mobile gaming market growth during the next few years.
This report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters.
The mobile gaming market covers the following areas:
Mobile Gaming Market Sizing
Related Reports on Communication Services Include:
Global Gaming Market- The gaming market is segmented by type (casual gaming and professional gaming), device (mobile gaming, console gaming, and PC gaming), platform (online and offline), and geography (APAC, North America, Europe, MEA, and South America).
Global In-Game Advertising Market- The in-game advertising market is segmented by platform (mobile, computing, and console) and geography (North America, APAC, Europe, MEA, and South America).
Key Topics Covered:
Five Forces Analysis
Market Segmentation by Platform
Technavio suggests three forecast scenarios (optimistic, probable, and pessimistic) considering the impact of COVID-19. Technavio's in-depth research has direct and indirect COVID-19 impacted market research reports.
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