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Global Educational Equipment and Software Markets Report 2020: COVID-19 Pandemic Caused Colleges and Universities to Go Digital
[January 14, 2021]

Global Educational Equipment and Software Markets Report 2020: COVID-19 Pandemic Caused Colleges and Universities to Go Digital


DUBLIN, Jan. 14, 2021 /PRNewswire/ -- The "Educational Equipment and Software: Global Markets" report has been added to ResearchAndMarkets.com's offering.

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The scope of this report is broad and covers various types of educational equipment and software used in the academic sector. The market is broken down into major types of educational equipment and software and by region. Revenue forecasts from 2020-2025 are given for each educational equipment and software segment and regional market, with estimated values derived from manufacturers' total revenues.

In contemporary times, teaching is aided by digital technology, which is revolutionizing education. Schools and colleges allow students to bring devices to class. This represents a shift from traditional school equipment to digital technology. Integrated learning solutions, augmented reality (AR), personalized learning, bite-sized learning, and the internet of things are some of the technologies that are transforming education. In 2020, the education sector is more student-centered, and classrooms are designed to provide flexible and collaborative learning.

The COVID-19 pandemic caused colleges and universities to go digital. Though online education is not a new trend, regional lockdowns boost online learning.

The education sectors in North America, Europe, and Asia-Pacific are major drivers for the educational equipment and software markets.

The report also includes a discussion of the major players across each regional educational equipment and software market. Further, it explains the major drivers and regional dynamics of the global educational equipment and software market and current trends within the industry.

The report concludes with a special focus on the vendor landscape and includes detailed profiles of the major vendors in the global educational equipment and software market.

The Report Includes:

  • Estimation of the market size and analyses of global market trends with data from 2019, estimates for 2020, and projections of compound annual growth rates (CAGRs) through 2025
  • Identification of market drivers, restraints and other forces impacting the global market and evaluation of current market trends, market size, market forecast, and technological advancements within the industry
  • Market share analysis of the key companies of the industry and coverage of events like mergers & acquisitions, joint ventures, collaborations or partnerships, and other key market strategies; and a relevant patent analysis
  • Company profiles of major players of the industry, including Adobe, Cisco Systems Inc., Dell, HP, Lenovo, McGraw-Hill, NIIT Ltd. and Pearson

Key Topics Covered:

Chapter 1 Introduction

  • Study Goals and Objectives
  • Reasons for Doig This Study
  • Scope of Report
  • Information Sources
  • Methodology
  • Geographic Breakdown
  • Analyst's Credentials
  • Custom Research
  • Related Reports



Chapter 2 Summary and Highlights

Chapter 3 Market and Technology Background


  • Covid-19: Impact on Educational Equipment and Software Market
  • Types of Hardware
  • Interactive Whiteboards
  • Interactive Displays
  • Interactive Tables
  • Student Response Systems
  • Laptops
  • Desktops
  • Tablets
  • Stylus Pens
  • Wireless Slates
  • Classroom Wearables
  • Projectors
  • 3D Printers
  • Types of Software
  • Learning Management Systems (LMS)
  • Learning Content Management System (LCMS)
  • Adaptive Learning Platform
  • Assessment Systems (AS)
  • Other Types of Software
  • Type of Content
  • Audio-Based Content
  • Text Content
  • Video-Based Content

Chapter 4 Market Overview

  • Drivers
  • More Connected Devices in Schools, Colleges and Universities
  • Availability of E-Learning Solutions for Teachers and Students
  • The Growing Role of Technology in the Education Sector
  • Restraints
  • Cyberattacks
  • Opportunities
  • Increased Investment: Education Sector
  • Challenges
  • High Cost: E-learning Platforms

Chapter 5 Global Market: Educational Equipment and Software

  • Introduction
  • Global Market for Educational Equipment and Software by Offering
  • Educational Equipment
  • Educational Software
  • Educational Content
  • Global Market: Educational Equipment and Software by Region
  • Global Market: Educational Equipment and Software by Application
  • Global Market: Educational Equipment by Type
  • Interactive White Boards
  • Interactive Displays
  • Interactive Tables
  • Student Response Systems
  • Laptops
  • Desktops
  • Tablets
  • Stylus Pens
  • Wireless Slates
  • Classroom Wearables
  • Projectors
  • 3D Printers
  • Global Market: Educational Software by Type
  • Learning Management Systems (LMS)
  • Learning Content Management Systems (LCMS)
  • Adaptive Learning Platforms
  • Assessment Systems
  • Other Types of Software
  • Global Market: Educational Content by Type
  • Audio-Based Content
  • Text Content
  • Video-Based Content
  • Global Market: Educational Equipment by Application
  • K-12 Educational Hardware
  • University Applications of Educational Hardware
  • International Entrance Exam and Course Applications of Educational Hardware
  • Global Market: Educational Software by Application
  • K-12 Educational Software by Type
  • University Applications of Educational Software by Type
  • International Entrance Exam and Course Applications of Software by Type
  • Global Market: Educational Content by Type
  • K-12 Educational Content by Type
  • University Applications of Educational Content by Type
  • International Entrance Exam and Course Applications of Educational Content by Type

Chapter 6 Regional Markets: Educational Equipment and Software

  • North American Market: Educational Equipment and Software
  • Educational Hardware
  • Educational Software
  • Educational Content
  • North American Market: Educational Hardware and Software by Country
  • North American Market: Educational Hardware by Type
  • Interactive White Boards
  • Interactive Displays
  • Interactive Tables
  • Student Response Systems
  • Laptops
  • Desktops
  • Tablets
  • Stylus Pens
  • Wireless Slates
  • Classroom Wearables
  • Projectors
  • 3D Printers
  • North American Market: Educational Software by Type
  • Learning Management Systems
  • Learning Content Management Systems
  • Adaptive Learning Platforms
  • Assessment Systems
  • Other Types of Software
  • North American Market: Educational Content by Type
  • Audio-Based Content
  • Text Content
  • Video-Based Content
  • European Market: Educational Hardware and Software
  • Asia-Pacific Market: Educational Hardware and Software

Chapter 7 Patent Review

  • Recent Patents Issued That Are Related to Educational Hardware

Chapter 8 Company Profiles

  • 2U
  • Adobe Corp.
  • Apple
  • Articulate
  • Blackboard
  • Cisco Systems Inc.
  • Cornerstone Ondemand Inc.
  • Coursera Inc.
  • D2L
  • Dassault Systemes Solidworks Corp.
  • Dell
  • Echo360
  • Educomp Solution
  • Ellucian
  • Fujitsu
  • Hongen Education And Technology
  • HP
  • IBM
  • Instructure
  • Intel
  • Jenzabar
  • Kaplan Test Prep
  • Kingsoft
  • Knewton
  • Lenovo
  • The Mathworks Inc.
  • Mcgraw-Hill Education
  • Microsoft
  • Mps Interactive Systems Ltd.
  • Neusoft
  • Niit Ltd.
  • Oracle
  • Pearson
  • Promethean World
  • PTC
  • Saba Software
  • Sap
  • Scholastic Corp.
  • Smart Technologies
  • Unit4 Education Solution

For more information about this report visit https://www.researchandmarkets.com/r/9ko94v

Media Contact:

Research and Markets
Laura Wood, Senior Manager
[email protected]

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SOURCE Research and Markets


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