New Cyberbullying Game 'Galaxia' named as EdTech "Cool Tool" for 2020
WHITE PLAINS, N.Y., July 16, 2020 /PRNewswire/ -- With children spending time online more than ever and experts warning about a rise in cyberbullying during the COVID-19 pandemic, educators, parents, and policymakers are searching for solutions. One solution can be found in an award-winning educational game called Galaxia, recently selected as an EdTech "Cool Tool" award finalist for 2020. This brand new, interactive online game for computers, smart phones or tablets is designed to prevent bullying and cyberbullying among middle-schoolers.
In this fun and engaging online game, students review, apply, and practice bystander skills, coping skills, empathy for others, and appropriate usage of social media use (including texting). The game incorporates skills taught in Botvin LifeSkills Training, a highly effective, evidence-based prevention program taught in schools throughout the US and in 39 countries around the world. Galaxia is currently part of a national 30-site randomized controlled trial testing strategies for preventing bullying and cyberbullying.
In Galaxia, students choose an avatar to represent them in the game as they confront challenges and navigate their way across the campus of Galaxia Academy, a fantastical boarding school in a distant galaxy. Under Galaxia Academy's benevolent headmaster, Professor Galo, students are able to explore their unique talents and endless imagination. But when Prfessor Galo suddenly disappears, his not-so-benevolent identical twin sister, Professor Muri, takes his place as headmaster and peculiar things begin to happen. As students deal with the various challenges of middle school (such as peer pressure, drug use, and bullying), they also need to work together to thwart Professor Muri's nefarious plans.
The EdTech Awards recognize outstanding contributions that transform education through technology and enrich the lives of learners everywhere. This year's finalists and winners were judged based on various criteria, including pedagogical workability, efficacy and results, support, clarity, value, and potential.
"Despite formidable challenges brought about by world events—including locked-down cities, standstill travel, and closed offices, businesses and schools—we endure," said Victor Rivero, who as Editor-in-Chief of EdTech Digest, oversees the program. "To those moving students forward across K-12, higher education, and workforce learning—in these unprecedented times we hope this recognition brings you some much-deserved joy and light to help see you through. Thank you!"
Past EdTech winners include Claned, Soundtrap, Blackboard, Discovery Education, DreamBox Learning, Edmodo, Edthena, Flipgrid, Freshgrade, Promethean, Scholastic, Schoology, SMART Technologies and more.
About National Health Promotion Associates
View original content to download multimedia:http://www.prnewswire.com/news-releases/new-cyberbullying-game-galaxia-named-as-edtech-cool-tool-for-2020-301095474.html
SOURCE National Health Promotion Associates