Animation, VFX & Video Games Markets in Arab & The Middle East, 2020-2025 - There are Vast Sections of the Region Where the Potential for Animation, VFX & Video Games Has Not Yet Been Realized
DUBLIN, Jan. 22, 2020 /PRNewswire/ -- The "Middle East & Arab Animation, VFX & Video Games: Strategies, Trends & Opportunities (2020-25)" report has been added to ResearchAndMarkets.com's offering.
The Middle Eastern and Arab Animation, VFX and Video Games industry has the potential to emerge as an engine of growth for the continent.
The industry has been in existence for quite a long time, however on a small scale. This is changing with increasing global exposure and knowledge transfer and training from international animation and game studios. The industry is in a phase where we are seeing the emergence of several animation, VFX and gaming companies and animators working on attractive stories and content leveraging the continent's large potential for stories.
There are vast sections of the Middle East and Arab region where the potential for Animation, VFX & Video games has not yet been realized and calls for closer participation between government, industry, and academia to catalyse the industry growth. The industry needs support in the form of training, funding, tax incentives, market reach, access to hardware and software, legal support to protect the content IP. access to global distribution and collaboration networks etc.
Countries such as Egypt, Syria, Lebanon, Jordan, Saudi Arabia, Palestine, Turkey, Israel, and Iran are emerging as key players in the region. However, the content producers in these countries have not been successful in the global distribution of their output. This current focus of the industry includes content for movies, television, games, augmented reality, virtual reality, advertising, web designs and industrial applications such as architecture, engineering, industrial design, healthcare, education, medicine, and the motor industry.
The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest-growing segments in the global media and entertainment market. We are increasingly seeing more of animation, VFX and games production taking place in a globally distributed mode. Production work is becoming global with countries as well as regions offering tax incentives, subsidies, financial support, regional low labor costs etc. and companies are cutting costs by setting up facilities in such regions.
Cloud computing is playing a key role in character rendering and modeling processes as the cloud-based rendering of animation films are more effective and efficient as it reduces the time and cost compared to traditional rendering.
Emerging Trends in the Animation, VFX & Video Games Industry:
Global Animation & VFX Industry
Animation & VFX Market Segments
Emerging Trends & Future of Animation & VFX
Global Television Animation Content Demand
Animation & VFX Content Creation
Economics of Animation & VFX
Guidelines for Setting up an Animation Studio
Managing an Animation & Video Games Studio
Global Video Games Industry
Middle East & Arab Animation, VFX & Video Games
For more information about this report visit https://www.researchandmarkets.com/r/7dzww5
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