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Augmented Reality and Virtual Reality Markets, 2026 - Global Market is Expected to Reach $167.89 BillionDUBLIN, Dec. 5, 2019 /PRNewswire/ -- The "Global Augmented Reality and Virtual Reality Market by Technology, Component, Device Type, Industry Vertical, End-user, and Region 2019-2026: Trend Forecast and Growth Opportunity" report has been added to ResearchAndMarkets.com's offering. Global augmented reality and virtual reality market is expected to reach $167.89 billion by 2026, representing a remarkable 2019-2026 CAGR of 34.7%.
The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players. Key Topics Covered: 1 Introduction 1.1 Industry Definition and Research Scope 1.2 Research Methodology 1.3 Executive Summary 2 Market Overview and Qualitative Analysis 2.1 Market Size and Forecast 2.2 Major Growth Drivers 2.3 Market Restraints and Challenges 2.4 Emerging Opportunities and Market Trends 2.5 Porter's Fiver Forces Analysis 3 Segmentation of Global Market by Technology 3.1 Market Overview by Technology 3.2 Global Augmented Reality (AR) Market 2015-2026 3.2.1 Marker-based Augmented Reality 3.2.2 Markerless Augmented Reality 3.3 Global Virtual Reality (VR) Market 2015-2026 3.3.1 Nonimmersive Technology 3.2.2 Semi-Immersive and Fully Immersive Technology 4 Segmentation of Global Market by Component 4.1 Market Overview by Component 4.2 Global AR and VR Hardware Market 2015-2026 4.3 Global AR and VR Software Market 2015-2026 5 Segmentation of Global Market by Device Type 5.1 Market Overview by Device Type 5.2 Global AR Devices Market 2015-2026 5.2.1 Head-Mounted Display (HMD) 5.2.2 Head-Up Display (HUD) 5.2.3 Handheld Device 5.3 Global VR Devices Market 2015-2026 5.3.1 Head-Mounted Display (HMD) 5.3.2 Gesture-Tracking Device 5.3.3 Projector & Display Wall 6 Segmentation of Global Market by Industry Vertical 6.1 Market Overview by Industry Vertical 6.2 Global Augmented Reality and Virtual Reality Market for Gaming 2015-2026 6.3 Global Augmented Reality and Virtual Reality Market for Entertainment & Media 2015-2026 6.4 Global Augmented Reality and Virtual Reality Market for Aerospace & Defense 2015-2026 6.5 Global Augmented Reality and Virtual Reality Market for Healthcare 2015-2026 6.6 Global Augmented Reality and Virtual Reality Market for Education 2015-2026 6.7 Global Augmented Reality and Virtual Reality Market for Manufacturing 2015-2026 6.8 Global Augmented Reality and Virtual Reality Market for Retail 2015-2026 6.9 Global Augmented Reality and Virtual Reality Market for Other Sectors 2015-2026 7 Segmentation of Global Market by End-user 7.1 Market Overview by End-user 7.2 Global Consumer AR and VR Market 2015-2026 7.3 Global Enterprise AR and VR Market 2015-2026 8 Segmentation of Global Market by Region 9 Competitive Landscape 9.1 Overview of Key Vendors 9.2 Company Profiles 10 Investing in Global Market: Risk Assessment and Management 10.1 Risk Evaluation of Global Market 10.2 Critical Success Factors (CSFs) Companies Mentioned
For more information about this report visit https://www.researchandmarkets.com/r/jvelsq Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research. Media Contact: Research and Markets View original content:http://www.prnewswire.com/news-releases/augmented-reality-and-virtual-reality-markets-2026---global-market-is-expected-to-reach-167-89-billion-300969951.html SOURCE Research and Markets |