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Worldwide Mobile Gaming Revenue Could Top $100 Billion by 2021
[February 12, 2019]

Worldwide Mobile Gaming Revenue Could Top $100 Billion by 2021


PALM BEACH, Florida, Feb. 12, 2019 /CNW/ -- USA Today said it all in a sub-headline of a recent article on mobile gaming companies that projected that worldwide revenues could top $100 billion by 2012. They opined one of the major reasons for this anticipated growth in mobile gaming revenues is the collateral rise in use of smartphones worldwide. USA Today said: "Smartphones are gold mines for game publishers." Mobile gaming grows as smartphone sales rise and vice versa! The article continued: "The global mobile gaming market could grow from $56 billion in revenue in 2017 to $106.4 billion in 2021, according to a recent report by Newzoo and Arm. That would represent 59 percent of the entire video game market by 2021, compared with 46 percent last year. With 577.9 million mobile gamers, China is the largest mobile gaming market in the world. But the growth of China's gaming market could be throttled by tighter regulations over game approvals and play time limits for minors. Active tech and gaming stocks in news today include: Tapinator, Inc. (OTC: TAPM), Activision Blizzard, Inc. (NASDAQ: ATVI), Nintendo Co., Ltd. (OTC: NTDOY), Glu Mobile Inc. (NASDAQ: GLUU), Electronic Arts Inc. (NASDAQ: EA).

Newzoo also expects more demanding mobile games to boost sales of high-end smartphones. As of June, the market researcher reports, there were 1 billion "high-end active smartphones globally," an increase of 76 percent year over year.

Tapinator, Inc. (OTCQB: TAPM) BREAKING NEWS - Tapinator a publisher of category leading apps for mobile platforms, today announced the January 31, 2019 global release of Crypto Trillionaire exclusively on Apple's iOS platform.   In order to bring this unique, best-in-class idle tapper game to mobile players worldwide, Tapinator has joined forces with the game's developer, Robot Cake Games of Hannover, Germany.

Following its initial global launch on iOS, Crypto Trillionaire was featured by Apple as a "New Game We Love," in 152 countries, including the United States. To-date, Crypto Trillionaire has achieved the following iOS metrics:

-   Nearly 250,000 player downloads
-   Excellent rating of 4.7 (out of 5.0) stars, based on over 4,000 player reviews
-   Reached #3 Top Strategy Games in the United States
-   Reached #89 Top Grossing for Strategy Games in the United States
-   Achieved #1 organic search result for the term "Crypto" within the App Store

Tapinator's CEO, Ilya Nikolayev, commented on the games release, "We achieved a very successful initial global launch with Crypto Trillionaire on iOS and we plan to invest significantly in future product updates and marketing with the intention of making Crypto Trillionaire a true category leader within the idle tapper genre across all major mobile platforms. The player response to the game has been fantastic and we are seeing solid metrics for both retention and ABPDAU (average bookings per daily active user). The idle tapper category has shown to support top grossing games with multi-year lifespans. We look forward to game enhancements that we expect will continue to improve player engagement and lifetime value, thereby allowing us to scale up our user acquisition budget. While it is still extremely early in the game's lifecycle, based on what we have seen thus far, we believe Crypto Trillionaire will have a material positive impact on our 2019 bookings results." Read this and more news for TAPM at: https://www.financialnewsmedia.com/news-tapm 



In other gaming industry news of note:

Activision Blizzard, Inc. (NASDAQ: ATVI) the company recently announced sponsorship deals with top brands including Coca-Cola®, Toyota, T-Mobile, HP, and Intel. "We're proud to work together this season with Toyota, T-Mobile, HP, Intel, and Coca-Cola," said Josh Cella, head of global partnerships for Activision Blizzard Esports Leagues. "Teaming up with world-class brands really elevates the Overwatch League and provides a wide array of quality products that we can feature for our fans. We're also very excited to create original content for several of these deals that will entertain and educate our community."


Nintendo Co., Ltd. (OTCPK: NTDOY) recently released that, starting on Feb. 15, a new Nintendo Switch bundle hits store shelves that includes a nice bit of digital cash that can be used toward buying the most popular games. The Nintendo Switch + $35 Nintendo eShop Credit Download Code bundle will be available at a suggested retail price of $299.99 and comes packed with a bonus $35 credit to use directly in Nintendo eShop. Nintendo Switch is home to many critically acclaimed and award-winning games – and nearly all of them can be purchased and downloaded in Nintendo eShop. Nintendo's digital storefront is a convenient place to browse and purchase some of the most talked-about games on Nintendo Switch, including games like Super Smash Bros. UltimateSuper Mario OdysseyNBA 2K19Fortnite and FIFA 19, as well as indie hits like Hollow KnightCelesteGRISand Overcooked! 2.

Glu Mobile Inc. (NASDAQ: GLUU) the company, a leading developer and publisher of mobile games, recently announced it is developing the next generation of the company's successful Deer Hunter franchise. The game is currently being developed by the same studio behind Glu's Tap Sports Baseball franchise, the #1 Top Grossing baseball game on mobile. The upcoming mobile shooter looks to build upon the success of previous Deer Hunter titles which have generated more than a quarter billion downloads since Glu acquired the IP in 2012. With the addition of high fidelity graphics as well as brand new social and competitive features to deepen player engagement and drive community – the new title aims to offer the most immersive and authentic hunting experience on mobile.

Electronic Arts Inc. (NASDAQ: EA) recently announced preliminary financial results for its third fiscal quarter ended December 31, 2018. "The video game industry continues to grow through a year of intense competition and transformational change," said CEO Andrew Wilson. "Q3 was a difficult quarter for Electronic Arts and we did not perform to our expectations. We are now applying the strengths of our company to sharpen our execution and focus on delivering great new games and long-term live services for our players. We're very excited about Apex Legends, the upcoming launch of Anthem, and a deep line-up of new experiences that we'll bring to our global communities next fiscal year."

DISCLAIMER: FN Media Group LLC (FNM), which owns and operates Financialnewsmedia.com and MarketNewsUpdates.com, is a third party publisher and news dissemination service provider, which disseminates electronic information through multiple online media channels. FNM is NOT affiliated in any manner with any company mentioned herein. FNM and its affiliated companies are a news dissemination solutions provider and are NOT a registered broker/dealer/analyst/adviser, holds no investment licenses and may NOT sell, offer to sell or offer to buy any security. FNM's market updates, news alerts and corporate profiles are NOT a solicitation or recommendation to buy, sell or hold securities. The material in this release is intended to be strictly informational and is NEVER to be construed or interpreted as research material. All readers are strongly urged to perform research and due diligence on their own and consult a licensed financial professional before considering any level of investing in stocks. All material included herein is republished content and details which were previously disseminated by the companies mentioned in this release. FNM is not liable for any investment decisions by its readers or subscribers. Investors are cautioned that they may lose all or a portion of their investment when investing in stocks. For current services performed FNM has been compensated forty six hundred dollars for multiple day news coverage of the current press releases issued by Tapinator, Inc. by the company. FNM HOLDS NO SHARES OF ANY COMPANY NAMED IN THIS RELEASE.

This release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E the Securities Exchange Act of 1934, as amended and such forward-looking statements are made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. "Forward-looking statements" describe future expectations, plans, results, or strategies and are generally preceded by words such as "may", "future", "plan" or "planned", "will" or "should", "expected," "anticipates", "draft", "eventually" or "projected". You are cautioned that such statements are subject to a multitude of risks and uncertainties that could cause future circumstances, events, or results to differ materially from those projected in the forward-looking statements, including the risks that actual results may differ materially from those projected in the forward-looking statements as a result of various factors, and other risks identified in a company's annual report on Form 10-K or 10-KSB and other filings made by such company with the Securities and Exchange Commission. You should consider these factors in evaluating the forward-looking statements included herein, and not place undue reliance on such statements. The forward-looking statements in this release are made as of the date hereof and FNM undertakes no obligation to update such statements.

Contact Information:
E-mail: editor@financialnewsmedia.com
+1(561)325-8757

 

Cision View original content:http://www.prnewswire.com/news-releases/worldwide-mobile-gaming-revenue-could-top-100-billion-by-2021-300793712.html

SOURCE FinancialNewsMedia.com


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