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Global Surface Computing Market to 2026 - Growing Applications in Entertainment & Hospitality Sectors and Rising Demand from Emerging EconomiesDUBLIN, Feb. 7, 2019 /PRNewswire/ -- The "Surface Computing - Global Market Outlook (2017-2026)" report has been added to ResearchAndMarkets.com's offering. Global Surface Computing market accounted for $12.00 billion in 2017 and is expected to reach $146.90 billion by 2026 growing at a CAGR of 32.0% from 2017 to 2026. Increasing use of surface computers for business purposes, growing applications in entertainment & hospitality sectors and rising demand from emerging economies are some of the key factors propelling the market growth. However, high cost of surface computing is hindering the market growth. Surface computing means the table shape computer that applies specialized Graphical User Interface (GUI) in which the conventional GUI elements is restored with natural and everyday objects that are able to interact with the exterior of the display. It is a tabletop computer that enables multiple user interaction and provides multi touch facility at the same time. By End User, retail segment has a considerable growth in the market. Surface computing not only makes transactions faster and easier but also offers personalized computing environment to the business owners. Surface computing also facilitates businesses in their green initiatives, allowing them to cut back on paper, ink, and other office supply waste. Based on geography, Asia Pacific is expected to witness the fastest growth rate during the forecast period. The growth is due to rapid development of the entertainment and hospitality industries, which is anticipated to generate massive consumer support for advanced technology in the market. What our report offers:
1 Executive Summary 2 Preface 2.1 Abstract 2.2 Stake Holders 2.3 Research Scope 2.4 Research Methodology 2.5 Research Sources 3 Market Trend Analysis 3.1 Introduction 3.2 Drivers 3.3 Restraints 3.4 Opportunities 3.5 Threats 3.6 End User Analysis 3.7 Emerging Markets 3.8 Futuristic Market Scenario 4 Porters Five Force Analysis 4.1 Bargaining power of suppliers 4.2 Bargaining power of buyers 4.3 Threat of substitutes 4.4 Threat of new entrants 4.5 Competitive rivalry 5 Global Surface Computing Market, By Vision 5.1 Introduction 5.2 Two Dimensional 5.3 Three Dimensional 6 Global Surface Computing Market, By Type 6.1 Introduction 6.2 Flat Display 6.3 Curved Display 6.4 Components 6.4.1 Projector 6.4.2 Sensor 6.4.3 Display 6.4.4 Processor and Software 6.4.5 Infrared Camera 6.4.6 Screen 6.4.7 Other Components 7 Global Surface Computing Market, By Touch 7.1 Introduction 7.2 Multi-user 7.3 Single-touch 7.4 Multi-touch 7.5 Other Touches 8 Global Surface Computing Market, By End User 8.1 Introduction 8.2 Retail 8.3 Entertainment 8.4 Education 8.5 Automotive 8.6 Government 8.7 Financial Services 8.8 Hospitality 8.9 Healthcare 9 Global Surface Computing Market, By Geography 9.1 Introduction 9.2 North America 9.3 Europe 9.4 Asia Pacific 9.5 South America 9.6 Middle East & Africa 10 Key Developments 10.1 Agreements, Partnerships, Collaborations and Joint Ventures 10.2 Acquisitions & Mergers 10.3 New Product Launch 10.4 Expansions 10.5 Other Key Strategies 11 Company Profiling 11.1 Microsoft Corporation 11.2 3M Co 11.3 Apple Inc 11.4 Planar Systems Inc. 11.5 Eyefactive GmbH 11.6 Touchmagix Media Private Limited 11.7 Vertigo Systems GmbH 11.8 Nvision Solutions Inc 11.9 Sensytouch, Inc 11.10 Ideum Inc. 11.11 Toshiba Corporation 11.12 Qualcomm Technologies, Inc 11.13 Intel Corporation 11.14 IBM Corpation 11.15 Fujitsu Ltd 11.16 LG Electronics Inc. 11.17 Sony Corporation 11.18 Acer Inc. 11.19 Panasonic Corporation For more information about this report visit https://www.researchandmarkets.com/research/3xzz4d/global_surface?w=5 Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research. Media Contact: Laura Wood, Senior Manager View original content:http://www.prnewswire.com/news-releases/global-surface-computing-market-to-2026---growing-applications-in-entertainment--hospitality-sectors-and-rising-demand-from-emerging-economies-300791885.html SOURCE Research and Markets |