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Asian Animation, VFX & Games Markets Trends & Opportunities, 2019 - Asian Animation Industries are Growing at the Rate of 23% YoYDUBLIN, Jan. 21, 2019 /PRNewswire/ -- The " Asian Animation, VFX & Games Industry: Strategies, Trends & Opportunities, 2019" report has been added to ResearchAndMarkets.com's offering. The total value of Asian animation industry was US$ 52 billion in 2018. Most of the segments in the Asian animation industry are growing at the rate of 23% YoY. In Asia the spend on special effects as a percent of production cost is about 5-10%. In Asia, there is a sharp increase in streaming video consumption. The traditional form of content viewership is giving way to a sharp increase in streaming video consumption. The production cost per animation movie in Asia ranges anywhere between US$ 3 Million to US$ 60 Million. The size of Asian video gaming industry was US$ 30 billion in 2017. OVERVIEW The demand for animation, VFX and gaming in Asia has expanded with the increase in targeted broadcasting hours by cable and satellite TV, availability of low cost internet access, penetration of mobile devices along with the growing popularity of streaming video. In addition, the demand for Animation and VFX content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially. The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of the global animation, VFX and games production taking place in a globally distributed mode. An emerging trend in the Asian animation industry is the increasing focus towards production of local animation content for television as well as production of animated movies. A number of Asian animation studios are giving importance to owning and protecting animation content by investing in intellectual property protection mechanisms. Global consumers are displaying a growing appetite for engaging, high definition visual experiences. Moviegoers are demanding high quality productions with engaging visual effects and realistic animation and studios are including more animation and VFX shots into films. Consumers are consuming more immersive content across channels such as ultra-high definition TVs, tablets and smartphones to head mounted deices. Popular eSports tournaments have rich spectator interactions and immersive fan experiences for in-person and online viewers. Micro-segmentation of fans is emerging as eSports leagues and tournament are consolidating various genres, platforms and viewing experiences by careful customer segmentation, targeting and positioning. China has become a leader in eSports and several tournaments are organized throughout the year with millions participating in both online and offline modes. Key Topics Covered: Asian Animation & VFX Industry
Influence of Foreign Animation Styles
Trends in Animation Production in Asia
Animation Studios in Asia Asian Video Games Industry
Key Opportunities & Strategies for Asian Video Games Industry
Video Games Market Segments in Asia
Asian Video Games Market Size & Opportunity Asian eSports Industry
Key Opportunities & Strategies for eSports Industry Animation, VFX & Games Industry
Business Models of Animation Studios
State of Animation Channels
Size of the Indian Animation Industry
Statistics on Animation Studios
Animation Schools
Video Games Industry
Key Opportunities & Strategies for Video Games Industry
For more information about this report visit https://www.researchandmarkets.com/research/dwlbr6/asian_animation?w=5 Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research. Media Contact: Research and Markets View original content:http://www.prnewswire.com/news-releases/asian-animation-vfx--games-markets-trends--opportunities-2019---asian-animation-industries-are-growing-at-the-rate-of-23-yoy-300781331.html SOURCE Research and Markets |