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Digital Classroom Global Market Report 2023: Sector to Reach $242.5 Billion by 2028 at a CAGR of 11.5%
[March 27, 2023]

Digital Classroom Global Market Report 2023: Sector to Reach $242.5 Billion by 2028 at a CAGR of 11.5%


DUBLIN, March 27, 2023 /PRNewswire/ -- The "Digital Classroom Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028" report has been added to  ResearchAndMarkets.com's offering.

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The global digital classroom market size reached US$ 124.5 Billion in 2022. Looking forward, the publisher expects the market to reach US$ 242.5 Billion by 2028, exhibiting a CAGR of 11.75% during 2022-2028.

Companies Mentioned

  • Dell Inc.
  • Jenzabar Inc.
  • Blackboard Inc.
  • Discovery Education Inc.
  • Pearson Education Inc.
  • Promethean Limited
  • Oracle Corporation
  • Educomp Solutions Ltd.
  • Ellucian Company L.P.
  • Echo360 Inc.
  • D2L Corporation
  • Unit4
  • APG & Co
  • SMART Technologies ULC
  • Dreambox Learning Inc.
  • McGraw Hill.

A digital classroom, also known as a smart classroom, is a technology-enabled learning environment wherein students learn and interact with the use of information and communication technology (ICT). It relies on different electronic devices, such as projectors, smartboards, smart tables, smartphones, tablets, laptops, computers, digital textbooks, and cameras.

It offers an interactive way of imparting knowledge and assists students in retaining the acquired knowledge for a prolonged time compared to traditional education methods. Presently, schools and universities are offering online learning solutions and online chat rooms that can be reconfigured readily to support new dynamic teaching styles.

Rapid digitization, increasing penetration of high-speed internet, and consequently rising adoption of e-learning through remote and digital platforms are the major factors positively influencing the demand for digital classrooms in the education sector. It can also be attributed to the growing number of educatioal apps that provide students with interactive online lectures and study materials.



In addition, governmental and non-governmental agencies are collectively investing in introducing projectors and interactive whiteboards for classrooms to enhance the experience of children. This, in turn, is propelling the market growth. Moreover, the emerging trend of bring your own device (BYOD) in various institutions is influencing the market positively.

Apart from this, there is an increase in the integration of artificial intelligence (AI), machine learning (ML), the internet of things (IoT), virtual reality (VR), augmented reality (AR), adaptive learning, cloud computing solutions, and 3D printing in digital classrooms. These advancements assist professionals in evaluating and considering the skills learned by students in real-time and providing instant feedback on their performance.


Key Questions Answered in This Report
1. What was the size of the global digital classroom market in 2022?
2. What is the expected growth rate of the global digital classroom market during 2023-2028?
3. What are the key factors driving the global digital classroom market?
4. What is the impact of COVID-19 on the global digital classroom market?
5. What is the breakup of the global digital classroom market based on the product type?
6. What is the breakup of the global digital classroom market based on the application?
7. What are the key regions in the global digital classroom market?
8. Who are the key companies/players in the global digital classroom market?

Key Topics Covered:

1 Preface

2 Scope and Methodology

3 Executive Summary

4 Introduction
4.1 Overview
4.2 Key Industry Trends

5 Global Digital Classroom Market
5.1 Market Overview
5.2 Market Performance
5.3 Impact of COVID-19
5.4 Market Breakup by Product Type
5.5 Market Breakup by Application
5.6 Market Breakup by Region
5.7 Market Forecast

6 Market Breakup by Product Type
6.1 Digital Classroom Hardware
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 Digital Classroom Content
6.2.1 Market Trends
6.2.2 Market Forecast
6.3 Digital Classroom Software
6.3.1 Market Trends
6.3.2 Market Forecast

7 Market Breakup by Application
7.1 K-12
7.1.1 Market Trends
7.1.2 Market Forecast
7.2 Higher Education
7.2.1 Market Trends
7.2.2 Market Forecast

8 Market Breakup by Region

9 Global Digital Classroom Industry: SWOT Analysis

10 Global Digital Classroom Industry: Value Chain Analysis

11 Global Digital Classroom Industry: Porters Five Forces Analysis

12 Global Digital Classroom Industry: Price Analysis

13 Competitive Landscape
13.1 Market Structure
13.2 Key Players
13.3 Profiles of Key Players

For more information about this report visit https://www.researchandmarkets.com/r/wvgby9

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