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Mobile Augmented Reality: Social Media, Games & Entertainment, E-Commerce, Mapping/Indoor Navigation, Visual Search, Toys, Education, Plant Maintenance, Field Service, and B2B Sales Tools: Global Market Analysis and ForecastsNEW YORK, Aug. 21, 2017 /PRNewswire/ -- Between 2008 and 2015, augmented reality (AR) was a technology gimmick looking for a market. Innovators struggled with technical limitations, hype for smart glasses, and weak use cases. Starting in mid-2015, the market began a period of recalibration. For mobile AR, the most significant developments since 2015 have This Tractica report provides global market forecasts from 2014 to 2022 for active users, embedded capability/downloads, and revenue for mobile AR. This data is segmented by five major world regions (North America, Europe, Asia Pacific, Latin America, and the Middle East & Africa), six consumer use cases (social media, gaming and entertainment, e-commerce, mapping/indoor navigation, visual search, and toys) and four enterprise use cases (education, plant maintenance, field service, and B2B sales tools). The report also includes in-depth profiles of 30 key industry participants. Key Market Forecasts - Consumer Mobile AR Users, Downloads, and Revenue, World Markets: 2016-2022 - Enterprise Mobile AR Users, Downloads, and Revenue, World Markets: 2016-2022 - Consumer Mobile AR Users and Revenue by Use Case, World Markets: 2016-2022 - Enterprise Mobile AR Users and Revenue by Use Case, World Markets: 2016-2022 - Consumer Mobile AR Users and Revenue by Region, World Markets: 2016-2022 - Enterprise Mobile AR Users and Revenue by Region, World Markets: 2016-2022 Application Markets - Branding - Education - Field Service Management - Gaming and Entertainment - Logistics - Maintenance - Mapping & Navigation - Repair and Operations - Retail - Sales Management - Toys Technologies - 3D Depth Sensors - Hardware Accelerators - Image Recognition - Simultaneous Location and Mapping (SLAM) - Stereo Vision - Time of Flight Geographies - North America - Europe - Asia Pacific - Latin America Read the full report: http://www.reportlinker.com/p04838474/Mobile-Augmented-Reality-Social-Media-Games-Entertainment-E-Commerce-Mapping-Indoor-Navigation-Visual-Search-Toys-Education-Plant-Maintenance-Field-Service-and-B2B-Sales-Tools-Global-Market-Analysis-and-Forecasts.html About Reportlinker ReportLinker is an award-winning market research solution. Reportlinker finds and organizes the latest industry data so you get all the market research you need - instantly, in one place. http://www.reportlinker.com __________________________ Contact Clare: [email protected] US: (339)-368-6001 Intl: +1 339-368-6001
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