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Research and Markets: 2013 Global Animation Industry Report: Strategies, Trends and Opportunities
[February 15, 2013]

Research and Markets: 2013 Global Animation Industry Report: Strategies, Trends and Opportunities

DUBLIN --(Business Wire)--

Research and Markets (http://www.researchandmarkets.com/research/hw9kv4/global_animation) has announced the addition of the "Global Animation Industry: Strategies, Trends and Opportunities 2013" report to their offering.

The rapid advancement of technology has made computer animation available to the masses and the animation industry is one of the fastest growing industries. The demand for animated entertainment has expanded with the increase in broadcasting hours by cable and satellite TV along with the growing popularity of the Internet. In the past, animation series were aimed at children aged nine and below. In recent years however, TV stations have been producing animation series for teenagers, adults and the whole family. Animation series like The Simpsons and King of the Hill have been successfully aired on primetime TV.

The major markets include the United States, Canada, Japan, France, Britain and Germany. Licensing operations for T-shirts, caps and other items have als been a major source of revenue for animation companies. In Japan, several successful computer games have crossed over and have become animated series like Pokemon, Monster Farm, Power Stone and Detective Conan.

Another key trend is the outsourcing of animation content to Asia. This market is increasingly being tapped by North American film and television program producers.

The major factor behind this shift of computer animation production to the Asia/Pacific region continues to be the availability of low cost, powerful computer animation platforms and much lower labor rates in the Asian and Pacific Rim countries compared to North America and Europe. The bulk of the outsourcing happens for 2D animation content with some amount of 3D content.


MARKET WATCH

The rapid advancement of computer technology has made computer animation available to the masses. The major animation markets include the United States, Canada, Japan, China, France, Britain, Korea and Germany. The outsourced computer animation production market is increasingly being tapped by North American and European film and television program producers. The major factors behind outsourcing of animation content to the Asia/Pacific region are the availability of trained skills at lower labor rates.

Key facts

- In the past, animation series were aimed at children aged nine and below.

- The rapid advancement of computer technology has made computer animation available to the masses.

- The major animation markets include the United States, Canada, Japan, China, France, Britain, Korea and Germany.

- The emerging animation countries are China and India.

- The outsourced computer animation production market is increasingly being tapped by North American and European film and television program producers.

- The major factors behind outsourcing of animation content to the Asia/Pacific region are the availability of trained skills at lower labor rates.

Click the link below to view full extended table of contents.

For more information visit http://www.researchandmarkets.com/research/hw9kv4/global_animation


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