Paltalk Taps New President and COO
Dec 06, 2012 (Close-Up Media via COMTEX) --
Paltalk, a provider of live video chat communities, announced a key addition to its executive leadership team with the appointment of Wilson Kriegel as President and COO.
According to a release, Kriegel's experience in driving growth at start-ups and companies in the mobile and gaming industry will prove invaluable as Paltalk continues to focus on more aggressive growth of its existing desktop business and accelerating adoption across mobile and tablet devices. Kriegel's focus will be product feature usability and driving user and revenue growth, including in-app currency and advertising across platforms.
"Wilson brings extensive knowledge and experience in quickly identifying trends and opportunities as well as executing operationally and with partners accordingly. His background is ideal for driving the growth that lies ahead for Paltalk," said Jason Katz, founder and Chief Executive Officer of Paltalk.
Paltalk said Kriegel was most recently at Zynga, where he worked with the executives of the mobile division. Before that, he was Chief Revenue Officer at OMGPOP, which was acquired earlier this year by Zynga for $210 Million. OMGPOP was a social and mobile game developer that created the global hit franchise "Draw Something". At OMGPOP he was responsible for games publishing across web, Facebook and mobile platforms; including business development, advertising monetization, direct marketing and product monetization.
As President and COO at Paltalk, the Company noted that Kriegel will oversee operational functions for Paltalk's core product, its mobile apps and portfolio of communications services across all platforms. He will also be responsible for revenue and user growth, research and business development.
"I'm excited to join Paltalk, already a leader in live video chat, perfectly positioned to capitalize on the explosion of activity in video communication. There is significant growth potential in this category - and a real opportunity to build on an already profitable business. Driven by consumer and business demand, group video chat across all platforms, especially mobile, is growing rapidly worldwide and this is just the beginning. As with Twitter or Instagram, staying connected via mobile, sharing content and meeting new people globally have become a part of everyday life."
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