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Research and Markets: Dough-Ra-Mi: A Look at Mobile Music, Ringtones,
Ringbacks, Games, Graphics & Adult Content
(M2 PressWIRE Via Acquire Media NewsEdge)
RDATE:26082008
Dublin - Research and Markets
(http://www.researchandmarkets.com/research/6a7da1/doughrami_a_loo) has
announced the addition of the "Dough-Ra-Mi: A Look at Mobile Music,
Ringtones, Ringbacks, Games, Graphics & Adult Content" report to their
offering.
The global retail market for mobile premium content (not including
mobile video and mobile TV) is projected to reach $29 billion by 2012.
Led by retail mobile music, which was a $4.9 billion market for mobile
operators in 2007, mobile premium content services added to the mobile
handset user experience. Mobile premium content includes multiple
segments of mobile music, as well as gaming, graphics and adult content.
There is a relationship between the success of premium mobile content
and the maturity of cellular services in a given region. In emerging
markets like China or Brazil, mobile operators are likely to focus on
providing reliable, inexpensive packages in voice applications. Still,
on balance, mobile games and adult content will continue to grow as
revenue streams through 2012, while revenues from mobile graphics are
expected to slightly recede.
Mobile Music Revenue by Region ($M)
Buy the Report
"Dough-Ra-Mi: A Look at Mobile Music, Ringtones and Ringbacks, Games,
Graphics and Adult Content reviews the revenue opportunities for mobile
operators in the premium mobile content market. The research contains
five-year worldwide forecasts of global market revenue for music,
gaming, images and adult content. The report provides a further
segmentation of the retail mobile music market by revenue for
ringtones, ringtunes, ringbacks, over-the-air full music track
downloads, and streaming music by region. Additionally, the report
explains the mobile content delivery ecosystem, and looks beyond
current mobile content to present new applications in what constitutes
next generation mobile content.
Key Topics Covered:
Executive Summary
Introduction
The Mobile Content Platform
Mobile Premium Content Market
- Mobile Content Definition Dilemma
The Next Steps in Mobile Content
- Transition to Data Services and Content
- Multiple Levels of Network Convergence
- The Mobile Internet Transforms the Competitive Ecosystem
- Mobile 2.0
- Protecting Mobile Content
- Mobile Content Outside of the Box
- Clipcasting
- Sideloading via Secure Memory
Mobile Content Forecasts
- Next Generation Mobile Content
- Streaming Games
- Advertising Ringback Tones
- Ringback Tone Jukebox
- Ad-Supported Ringtones
Companies Mentioned:
- AT&T
- Activision
- Apple
- Blockbuster
- Broadcom
- Codemasters
- Encore Software, Inc.
- Google
- InnerActive
- Jamba! (Jamster)
- Linden Lab
- Microsoft
- Motorola
- Movie Point Station
- Myxer
- Napster Mobile
- Nokia
- Qualcomm MediaFLO
- PayPal
- Phonebox Entertainment
- Porto Media
- Samsung
- SK Telecom
- Symbian Limited
- Universal Music Group International
- Verizon
- Virgin Mobile USA
- Vollee
- Warner Music Group
For more information visit
http://www.researchandmarkets.com/research/6a7da1/doughrami_a_loo
CONTACT: Laura Wood, Senior Manager, Research and Markets
Fax: +1 646 607 1907 (from USA)
Fax: +353 1 481 1716 (rest of the world)
e-mail: press@researchandmarkets.com
((M2 Communications Ltd disclaims all liability for information
provided within M2 PressWIRE. Data supplied by named party/parties.
Further information on M2 PressWIRE can be obtained at
http://www.presswire.net on the world wide web. Inquiries to
info@m2.com)).
Copyright ? 2008 M2 Communications Ltd.
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