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ReportLinker Review: Global and China VR and AR Industry Report, 2016-2020NEW YORK, Sept. 26, 2016 /PRNewswire/ -- Global and China VR and AR Industry Report, 2016-2020 by ResearchInChina highlights the followings: Today's AR hardware is typically implemented in three ways: head-mounted displays, hand-held displays, and world-fixed displays by the distance away from eyes, with the first the most commonly seen. AR technology now is primarily applied to industrial manufacturing, repair, healthcare, military, television relaying, games entertainment, education, relic restoration, tourism exhibition, and municipal construction planning, chiefly for commercial use. VR Trends: Gradually-formed industrial standards raise access threshold, thus eliminating less competitive teams and companies; Large companies gradually build perfect VR ecosystem; PC VR products, primarily games and movies, will be targeted at expert players and game enthusiasts; Mobile VR products gradually move into business fields like education and tourism; The number of content development teams will increase, and the scope of VR contents will broaden. AR Trends: Display devices become smaller, and any plane can be bent into a screen; Fusion of AR technology and 3D visualization technology and projection technology brings about disruptive changes to navigation; Seamless docking between data visualization and users' wearable devices; Gesture interaction becomes more mature; the relationship between human and technology will be redefined; human body language will interact well with technology products; Touch technology will usher in great progress and get applied to national defense, administration and law enforcement, and healthcare; Smart showroom, smart tourism, and AR theme park will develop or be presented before target audiences on the original basis; Intelligent glasses will be the mainstream trend of AR hardware, bracing the upcoming era of "de-cellphone-ization"; AR software will be more oriented toward consumer groups, growing daily in the aspects of shopping, entertainment, and education. Read the full report: http://www.reportlinker.com/p04170494-summary/view-report.html About Reportlinker ReportLinker is an award-winning market research solution. Reportlinker finds and organizes the latest industry data so you get all the market research you need - instantly, in one place. http://www.reportlinker.com __________________________ To view the original version on PR Newswire, visit:http://www.prnewswire.com/news-releases/reportlinker-review-global-and-china-vr-and-ar-industry-report-2016-2020-300334412.html SOURCE Reportlinker |